OpenEnroth bb0c5f2
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GUIWindow_CharacterRecord Member List

This is the complete list of members for GUIWindow_CharacterRecord, including all inherited members.

_achievedAwardsListGUIWindow_CharacterRecordprivate
_awardLimitReachedGUIWindow_CharacterRecordprivate
_awardsCharacterIdGUIWindow_CharacterRecordprivate
_awardsScrollBarCreatedGUIWindow_CharacterRecordprivate
_msgOnKeyboardSelectGUIWindow
_scrollableAwardStepsGUIWindow_CharacterRecordprivate
_selectStepGUIWindow
_startAwardElemGUIWindow_CharacterRecordprivate
CharacterUI_AwardsTab_Draw(Character *)GUIWindow_CharacterRecordprotected
CharacterUI_SkillsTab_CreateButtons()GUIWindow_CharacterRecordprotected
CharacterUI_SkillsTab_Draw(Character *)GUIWindow_CharacterRecordprotected
CharacterUI_StatsTab_Draw(Character *)GUIWindow_CharacterRecordprotected
clickAwardsDown()GUIWindow_CharacterRecord
clickAwardsScroll(int yPos)GUIWindow_CharacterRecord
clickAwardsUp()GUIWindow_CharacterRecord
Contains(unsigned int x, unsigned int y)GUIWindow
createAwardsScrollBar()GUIWindow_CharacterRecord
CreateButton(Pointi position, Sizei dimensions, int uButtonType, int uData, UIMessageType msg, unsigned int msg_param, InputAction action=INPUT_ACTION_INVALID, std::string_view label={}, const std::vector< GraphicsImage * > &textures={})GUIWindow
CreateButton(std::string id, Pointi position, Sizei dimensions, int uButtonType, int uData, UIMessageType msg, unsigned int msg_param, InputAction action=INPUT_ACTION_INVALID, std::string_view label={}, const std::vector< GraphicsImage * > &textures={})GUIWindow
DeleteButtons()GUIWindow
DrawDialoguePanel(std::string_view text)GUIWindow
DrawFlashingInputCursor(int uX, int uY, GUIFont *a2, Recti frameRect)GUIWindowstatic
DrawMessageBox(bool inside_game_viewport, Recti &frameRect, std::string hint)GUIWindowstatic
DrawShops_next_generation_time_string(Duration time, Recti frameRect)GUIWindowstatic
DrawText(GUIFont *font, Pointi position, Color color, std::string_view text, Recti frameRect, int maxY=0, Color shadowColor=colorTable.Black)GUIWindowstatic
DrawTextInRect(GUIFont *font, Pointi position, Color color, std::string_view text, int rect_width, int reverse_text)GUIWindow
DrawTitleText(GUIFont *font, int horizontalMargin, int verticalMargin, Color color, std::string_view text, int lineSpacing, Recti frameRect)GUIWindowstatic
eWindowTypeGUIWindow
field_24GUIWindow
fillAwardsData()GUIWindow_CharacterRecordprotected
frameRectGUIWindow
getAchievedAwardsString(int idx)GUIWindow_CharacterRecordprotected
GetControl(unsigned int uID)GUIWindow
GUIWindow(WindowType windowType, Pointi position, Sizei dimensions, std::string_view hint={})GUIWindow
GUIWindow(const GUIWindow &other)=deleteGUIWindow
GUIWindow_CharacterRecord(int uActiveCharacter, ScreenType screen)GUIWindow_CharacterRecord
InitializeGUI()GUIWindowstatic
keyboard_input_statusGUIWindow
mouseGUIWindow
operator=(const GUIWindow &other)=deleteGUIWindow
pCurrentPosActiveItemGUIWindow
pNumPresenceButtonGUIWindow
pStartingPosActiveItemGUIWindow
receives_keyboard_inputGUIWindow
releaseAwardsScrollBar()GUIWindow_CharacterRecord
setKeyboardControlGroup(int buttonsCount, bool msgOnSelect, int selectStep, int initialPosition)GUIWindow
sHintGUIWindow
ShowAwardsTab()GUIWindow_CharacterRecord
ShowInventoryTab()GUIWindow_CharacterRecord
ShowSkillsTab()GUIWindow_CharacterRecord
ShowStatsTab()GUIWindow_CharacterRecord
ToggleRingsOverlay()GUIWindow_CharacterRecord
Update() overrideGUIWindow_CharacterRecordvirtual
vButtonsGUIWindow
~GUIWindow()GUIWindowvirtual
~GUIWindow_CharacterRecord()GUIWindow_CharacterRecordinlinevirtual