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GameConfig
Gameplay
GameConfig::Gameplay Member List
This is the complete list of members for
GameConfig::Gameplay
, including all inherited members.
_config
ConfigSection
private
_entryByName
ConfigSection
private
_name
ConfigSection
private
AlternativeConditionPriorities
GameConfig::Gameplay
AoeDamageDistance
GameConfig::Gameplay
ArtifactLimit
GameConfig::Gameplay
ChestTryPlaceItems
GameConfig::Gameplay
config
() const
ConfigSection
inline
ConfigSection
(Config *config, std::string_view name)
ConfigSection
ConfigSection
(const ConfigSection &other)=delete
ConfigSection
ConfigSection
(ConfigSection &&other)=delete
ConfigSection
entries
() const
ConfigSection
entry
(std::string_view name) const
ConfigSection
FixWaterWalkManaDrain
GameConfig::Gameplay
FloorChecksEps
GameConfig::Gameplay
Gameplay
(GameConfig *config)
GameConfig::Gameplay
inline
explicit
Gravity
GameConfig::Gameplay
KeyboardInteractionDepth
GameConfig::Gameplay
MaxActiveAIActors
GameConfig::Gameplay
MaxActors
GameConfig::Gameplay
MaxFlightHeight
GameConfig::Gameplay
MinRecoveryBlasters
GameConfig::Gameplay
MinRecoveryMelee
GameConfig::Gameplay
MinRecoveryRanged
GameConfig::Gameplay
MouseInfoDepthIndoor
GameConfig::Gameplay
MouseInfoDepthOutdoor
GameConfig::Gameplay
MouseInteractionDepth
GameConfig::Gameplay
name
() const
ConfigSection
inline
NewGameFood
GameConfig::Gameplay
NewGameGold
GameConfig::Gameplay
NoIndoorFallDamage
GameConfig::Gameplay
NoPartyActorCollisions
GameConfig::Gameplay
PartyEyeLevel
GameConfig::Gameplay
PartyHeight
GameConfig::Gameplay
PartyWalkSpeed
GameConfig::Gameplay
QuickSaveName
GameConfig::Gameplay
QuickSavesCount
GameConfig::Gameplay
RangedAttackDepth
GameConfig::Gameplay
RegenStacking
GameConfig::Gameplay
registerEntry
(AnyConfigEntry *entry)
ConfigSection
ShowUndentifiedItem
GameConfig::Gameplay
ShrinkRayAoeDistance
GameConfig::Gameplay
SpawnCountMultiplier
GameConfig::Gameplay
SpellFailureRecoveryMod
GameConfig::Gameplay
StartingMap
GameConfig::Gameplay
TreatClubAsMace
GameConfig::Gameplay
ValidateAoeDistance
(int depth)
GameConfig::Gameplay
inline
private
static
ValidateArtifactLimit
(int artifact_limit)
GameConfig::Gameplay
inline
private
static
ValidateFloorChecksEps
(int eps)
GameConfig::Gameplay
inline
private
static
ValidateInteractionDepth
(int depth)
GameConfig::Gameplay
inline
private
static
ValidateMaxActiveAIActors
(int num)
GameConfig::Gameplay
inline
private
static
ValidateMaxActors
(int num)
GameConfig::Gameplay
inline
private
static
ValidateMaxFlightHeight
(int max_flight_height)
GameConfig::Gameplay
inline
private
static
ValidateQuickSaveCount
(int num)
GameConfig::Gameplay
inline
private
static
ValidateRangedAttackDepth
(int depth)
GameConfig::Gameplay
inline
private
static
ValidateRecovery
(int recovery)
GameConfig::Gameplay
inline
private
static
ValidateSpellFailureRecoveryMod
(float mod)
GameConfig::Gameplay
inline
private
static
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