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GameWindowHandler Member List
This is the complete list of members for
GameWindowHandler
, including all inherited members.
_application
PlatformApplicationAware
private
_closing
GameWindowHandler
private
_componentStorage
PlatformApplicationAware
private
_eventTypes
PlatformEventFilter
private
activationEvent
(const PlatformWindowEvent *event) override
GameWindowHandler
private
virtual
application
() const
PlatformApplicationAware
inline
private
closeEvent
(const PlatformWindowEvent *event) override
GameWindowHandler
private
virtual
component
() const
PlatformApplicationAware
inline
private
deinitialize
()
PlatformApplicationAware
inline
private
event
(const PlatformEvent *event)
PlatformEventFilter
virtual
eventTypes
() const
PlatformEventFilter
inline
gamepadAxisEvent
(const PlatformGamepadAxisEvent *event) override
GameWindowHandler
private
virtual
gamepadConnectionEvent
(const PlatformGamepadEvent *event) override
GameWindowHandler
private
virtual
gamepadKeyPressEvent
(const PlatformGamepadKeyEvent *event) override
GameWindowHandler
private
virtual
gamepadKeyReleaseEvent
(const PlatformGamepadKeyEvent *event) override
GameWindowHandler
private
virtual
GameWindowHandler
()
GameWindowHandler
GetWindowConfigPosition
(const GameConfig *config)
GameWindowHandler
GetWindowRelativePosition
(Pointi *position=nullptr)
GameWindowHandler
handleKeyPress
(PlatformKey key, PlatformModifiers mods, bool isAutoRepeat)
GameWindowHandler
private
handleKeyRelease
(PlatformKey key)
GameWindowHandler
private
initialize
(PlatformApplication *application, const PlatformComponentStorage *componentStorage)
PlatformApplicationAware
inline
private
installNotify
()
PlatformApplicationAware
inline
private
virtual
keyPressEvent
(const PlatformKeyEvent *event) override
GameWindowHandler
private
virtual
keyReleaseEvent
(const PlatformKeyEvent *event) override
GameWindowHandler
private
virtual
MapToRender
(Pointi position)
GameWindowHandler
private
mouse
GameWindowHandler
private
mouseMoveEvent
(const PlatformMouseEvent *event) override
GameWindowHandler
private
virtual
mousePressEvent
(const PlatformMouseEvent *event) override
GameWindowHandler
private
virtual
mouseReleaseEvent
(const PlatformMouseEvent *event) override
GameWindowHandler
private
virtual
moveEvent
(const PlatformMoveEvent *event) override
GameWindowHandler
private
virtual
nativeEvent
(const PlatformNativeEvent *event)
PlatformEventFilter
protected
virtual
OnActivated
()
GameWindowHandler
private
OnChar
(PlatformKey key, int c)
GameWindowHandler
private
OnCycleFilter
()
GameWindowHandler
private
OnDeactivated
()
GameWindowHandler
private
OnFocus
()
GameWindowHandler
private
OnFocusLost
()
GameWindowHandler
private
OnKey
(PlatformKey key)
GameWindowHandler
private
OnMouseGrabToggle
()
GameWindowHandler
private
OnMouseLeftClick
(Pointi position)
GameWindowHandler
private
OnMouseLeftDoubleClick
(Pointi position)
GameWindowHandler
private
OnMouseLeftUp
()
GameWindowHandler
private
OnMouseMove
(Pointi position, bool left_button, bool right_button)
GameWindowHandler
private
OnMouseRightClick
(Pointi position)
GameWindowHandler
private
OnMouseRightDoubleClick
(Pointi position)
GameWindowHandler
private
OnMouseRightUp
()
GameWindowHandler
private
OnPaint
()
GameWindowHandler
private
OnScreenshot
()
GameWindowHandler
private
OnToggleBorderless
()
GameWindowHandler
private
OnToggleFullscreen
()
GameWindowHandler
private
OnToggleResizable
()
GameWindowHandler
private
PlatformEventFilter
(std::initializer_list< PlatformEventType > eventTypes)
PlatformEventFilter
explicit
PlatformEventFilter
(PlatformEventWildcard eventTypes)
PlatformEventFilter
explicit
PlatformIntrospection
GameWindowHandler
friend
removeNotify
()
PlatformApplicationAware
inline
private
virtual
resizeEvent
(const PlatformResizeEvent *event) override
GameWindowHandler
private
virtual
textInputEvent
(const PlatformTextInputEvent *event)
PlatformEventFilter
protected
virtual
UpdateConfigFromWindow
(GameConfig *config)
GameWindowHandler
UpdateWindowFromConfig
(const GameConfig *config)
GameWindowHandler
wheelEvent
(const PlatformWheelEvent *event) override
GameWindowHandler
private
virtual
~GameWindowHandler
()
GameWindowHandler
virtual
~PlatformApplicationAware
()=default
PlatformApplicationAware
private
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