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OpenEnroth 39d87c6
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This is the complete list of members for GameWindowHandler, including all inherited members.
| _application | PlatformApplicationAware | private |
| _closing | GameWindowHandler | private |
| _componentStorage | PlatformApplicationAware | private |
| _eventTypes | PlatformEventFilter | private |
| activationEvent(const PlatformWindowEvent *event) override | GameWindowHandler | privatevirtual |
| application() const | PlatformApplicationAware | inlineprivate |
| closeEvent(const PlatformWindowEvent *event) override | GameWindowHandler | privatevirtual |
| component() const | PlatformApplicationAware | inlineprivate |
| deinitialize() | PlatformApplicationAware | inlineprivate |
| event(const PlatformEvent *event) | PlatformEventFilter | virtual |
| eventTypes() const | PlatformEventFilter | inline |
| gamepadAxisEvent(const PlatformGamepadAxisEvent *event) override | GameWindowHandler | privatevirtual |
| gamepadConnectionEvent(const PlatformGamepadEvent *event) override | GameWindowHandler | privatevirtual |
| gamepadKeyPressEvent(const PlatformGamepadKeyEvent *event) override | GameWindowHandler | privatevirtual |
| gamepadKeyReleaseEvent(const PlatformGamepadKeyEvent *event) override | GameWindowHandler | privatevirtual |
| GameWindowHandler() | GameWindowHandler | |
| GetWindowConfigPosition(const GameConfig *config) | GameWindowHandler | |
| GetWindowRelativePosition(Pointi *position=nullptr) | GameWindowHandler | |
| handleKeyPress(PlatformKey key, PlatformModifiers mods, bool isAutoRepeat) | GameWindowHandler | private |
| handleKeyRelease(PlatformKey key) | GameWindowHandler | private |
| initialize(PlatformApplication *application, const PlatformComponentStorage *componentStorage) | PlatformApplicationAware | inlineprivate |
| installNotify() | PlatformApplicationAware | inlineprivatevirtual |
| keyPressEvent(const PlatformKeyEvent *event) override | GameWindowHandler | privatevirtual |
| keyReleaseEvent(const PlatformKeyEvent *event) override | GameWindowHandler | privatevirtual |
| mouse | GameWindowHandler | private |
| mouseMoveEvent(const PlatformMouseEvent *event) override | GameWindowHandler | privatevirtual |
| mousePressEvent(const PlatformMouseEvent *event) override | GameWindowHandler | privatevirtual |
| mouseReleaseEvent(const PlatformMouseEvent *event) override | GameWindowHandler | privatevirtual |
| moveEvent(const PlatformMoveEvent *event) override | GameWindowHandler | privatevirtual |
| nativeEvent(const PlatformNativeEvent *event) | PlatformEventFilter | protectedvirtual |
| OnActivated() | GameWindowHandler | private |
| OnChar(PlatformKey key, int c) | GameWindowHandler | private |
| OnDeactivated() | GameWindowHandler | private |
| OnFocus() | GameWindowHandler | private |
| OnFocusLost() | GameWindowHandler | private |
| OnKey(PlatformKey key) | GameWindowHandler | private |
| OnMouseLeftClick(Pointi position) | GameWindowHandler | private |
| OnMouseLeftDoubleClick(Pointi position) | GameWindowHandler | private |
| OnMouseLeftUp() | GameWindowHandler | private |
| OnMouseMove(Pointi position, Pointi relative, bool left_button, bool right_button) | GameWindowHandler | private |
| OnMouseRightClick(Pointi position) | GameWindowHandler | private |
| OnMouseRightDoubleClick(Pointi position) | GameWindowHandler | private |
| OnMouseRightUp() | GameWindowHandler | private |
| OnPaint() | GameWindowHandler | private |
| OnScreenshot() | GameWindowHandler | private |
| OnToggleWindowMode() | GameWindowHandler | private |
| PlatformEventFilter(std::initializer_list< PlatformEventType > eventTypes) | PlatformEventFilter | explicit |
| PlatformEventFilter(PlatformEventWildcard eventTypes) | PlatformEventFilter | explicit |
| PlatformIntrospection | GameWindowHandler | friend |
| removeNotify() | PlatformApplicationAware | inlineprivatevirtual |
| resizeEvent(const PlatformResizeEvent *event) override | GameWindowHandler | privatevirtual |
| textInputEvent(const PlatformTextInputEvent *event) | PlatformEventFilter | protectedvirtual |
| UpdateConfigFromWindow(GameConfig *config) | GameWindowHandler | |
| UpdateWindowFromConfig(const GameConfig *config) | GameWindowHandler | |
| wheelEvent(const PlatformWheelEvent *event) override | GameWindowHandler | privatevirtual |
| ~GameWindowHandler() | GameWindowHandler | virtual |
| ~PlatformApplicationAware()=default | PlatformApplicationAware | private |