This is the complete list of members for OutdoorLocation, including all inherited members.
| ArrangeSpriteObjects() | OutdoorLocation | |
| CreateDebugLocation() | OutdoorLocation | |
| ddm | OutdoorLocation | |
| decal_builder | OutdoorLocation | |
| Draw() | OutdoorLocation | |
| ExecDraw(unsigned int bRedraw) | OutdoorLocation | |
| face(Pid pid) | OutdoorLocation | inline |
| fFogDensity | OutdoorLocation | |
| GetFogDensityByTime() | OutdoorLocation | |
| getNumFoodRequiredToRestInCurrentPos(const Vec3f &pos) | OutdoorLocation | |
| GetPolygonMaxZ(RenderVertexSoft *pVertex, unsigned int unumverts) | OutdoorLocation | |
| GetPolygonMinZ(RenderVertexSoft *pVertices, unsigned int unumverts) | OutdoorLocation | |
| getTravelDestination(int partyX, int partyY) | OutdoorLocation | |
| InitalizeActors(MapId a1) | OutdoorLocation | |
| Initialize(std::string_view filename, int days_played, int respawn_interval_days, bool *outdoors_was_respawned) | OutdoorLocation | |
| IsMapCellFullyRevealed(signed int a2, signed int a3) | OutdoorLocation | |
| IsMapCellPartiallyRevealed(signed int a2, signed int a3) | OutdoorLocation | |
| level_filename | OutdoorLocation | |
| Load(std::string_view filename, int days_played, int respawn_interval_days, bool *outdoors_was_respawned) | OutdoorLocation | |
| LoadActualSkyFrame() | OutdoorLocation | static |
| loc_time | OutdoorLocation | |
| location_file_description | OutdoorLocation | |
| location_filename | OutdoorLocation | |
| max_terrain_dimming_level | OutdoorLocation | |
| model(Pid pid) | OutdoorLocation | inline |
| OutdoorLocation() | OutdoorLocation | |
| pBModels | OutdoorLocation | |
| pFaceIDLIST | OutdoorLocation | |
| pOMAP | OutdoorLocation | |
| PrepareActorsDrawList() | OutdoorLocation | |
| PrepareDecorations() | OutdoorLocation | |
| pSpawnPoints | OutdoorLocation | |
| pTerrain | OutdoorLocation | |
| Release() | OutdoorLocation | |
| SetFog() | OutdoorLocation | |
| sky_texture | OutdoorLocation | |
| sky_texture_filename | OutdoorLocation | |
| spell_fx_renderer | OutdoorLocation | |
| uFullyRevealedCellOnMap | OutdoorLocation | |
| uLastSunlightUpdateMinute | OutdoorLocation | |
| uPartiallyRevealedCellOnMap | OutdoorLocation | |
| UpdateDiscoveredArea(Vec2i gridPos) | OutdoorLocation | |
| UpdateFog() | OutdoorLocation | |
| UpdateSunlightVectors() | OutdoorLocation | |
| vSunlight | OutdoorLocation | |
| ~OutdoorLocation() | OutdoorLocation | |