OpenEnroth 73e68f7
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#include <array>
#include "Engine/Graphics/RenderEntities.h"
#include "Engine/Time/Duration.h"
#include "Engine/Data/TileEnums.h"
#include "Utility/Flags.h"
Classes | |
struct | Bloodsplat |
struct | BloodsplatContainer |
struct | Decal |
struct | DecalBuilder |
Enumerations | |
enum class | DecalFlag : int { DecalFlagsNone = 0x0 , DecalFlagsFade = 0x1 } |
enum class | LocationFlag { LocationNone = 0x0 , LocationIndoors = 0x1 , LocationBuildings = 0x2 , LocationTerrain = 0x4 } |
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strong |
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strong |