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OpenEnroth 20c20dc
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Functions | |
| bool | Initialize_GamesLOD_NewLOD () |
Variables | |
| std::unique_ptr< LodReader > | pSave_LOD |
| std::unique_ptr< LodReader > | pGames_LOD |
| bool Initialize_GamesLOD_NewLOD | ( | ) |
| std::unique_ptr<LodReader> pGames_LOD |
LOD reader for data/games.lod.
| std::unique_ptr<LodReader> pSave_LOD |
LOD reader for the current game being played. Used for accessing the per-map states, is updated on map change, on save, and on load.