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Functions | Variables
Mouse.cpp File Reference
#include "Mouse.h"
#include <cstdlib>
#include <list>
#include <memory>
#include "Engine/Engine.h"
#include "Engine/EngineGlobals.h"
#include "Engine/EngineIocContainer.h"
#include "Engine/Graphics/Viewport.h"
#include "Engine/Graphics/Vis.h"
#include "Engine/Graphics/Image.h"
#include "Engine/Graphics/Renderer/Renderer.h"
#include "Engine/Objects/Actor.h"
#include "Engine/Tables/ItemTable.h"
#include "Engine/Party.h"
#include "Engine/TurnEngine/TurnEngine.h"
#include "Engine/AssetsManager.h"
#include "GUI/GUIButton.h"
#include "GUI/GUIWindow.h"
#include "GUI/GUIMessageQueue.h"
#include "GUI/UI/UIBranchlessDialogue.h"
#include "GUI/UI/UISpell.h"
#include "GUI/UI/UIGameOver.h"
#include "Media/Audio/AudioPlayer.h"

Functions

bool UI_OnKeyDown (PlatformKey key)
 

Variables

std::shared_ptr< Io::Mousemouse = nullptr
 

Function Documentation

◆ UI_OnKeyDown()

bool UI_OnKeyDown ( PlatformKey  key)

Variable Documentation

◆ mouse

std::shared_ptr<Io::Mouse> mouse = nullptr