OpenEnroth 73e68f7
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#include <array>
#include <vector>
#include <string>
#include "Engine/Data/TileEnums.h"
#include "Engine/SpawnPoint.h"
#include "Engine/MapEnums.h"
#include "Library/Color/Color.h"
#include "BSPModel.h"
#include "LocationInfo.h"
#include "LocationTime.h"
#include "LocationFunctions.h"
#include "OutdoorTerrain.h"
Classes | |
struct | DMap |
struct | OutdoorLocation |
Functions | |
void | ODM_UpdateUserInputAndOther () |
float | ODM_GetFloorLevel (const Vec3f &pos, bool *pOnWater, int *faceId) |
int | GetCeilingHeight (int Party_X, signed int Party_Y, int Party_ZHeight, int *pFaceID) |
void | UpdateActors_ODM () |
void | ODM_ProcessPartyActions () |
void | SetUnderwaterFog () |
void | loadAndPrepareODM (MapId mapid, bool bLoading) |
Color | GetLevelFogColor () |
int | sub_47C3D7_get_fog_specular (int unused, int a2, float a3) |
void | sub_481ED9_MessWithODMRenderParams () |
void | TeleportToStartingPoint (MapStartPoint point) |
Variables | |
OutdoorLocation * | pOutdoor |
MapStartPoint | uLevel_StartingPointType |
int GetCeilingHeight | ( | int | Party_X, |
signed int | Party_Y, | ||
int | Party_ZHeight, | ||
int * | pFaceID | ||
) |
Color GetLevelFogColor | ( | ) |
void loadAndPrepareODM | ( | MapId | mapid, |
bool | bLoading | ||
) |
float ODM_GetFloorLevel | ( | const Vec3f & | pos, |
bool * | pOnWater, | ||
int * | faceId | ||
) |
void ODM_ProcessPartyActions | ( | ) |
void ODM_UpdateUserInputAndOther | ( | ) |
void SetUnderwaterFog | ( | ) |
int sub_47C3D7_get_fog_specular | ( | int | unused, |
int | a2, | ||
float | a3 | ||
) |
void sub_481ED9_MessWithODMRenderParams | ( | ) |
void TeleportToStartingPoint | ( | MapStartPoint | point | ) |
void UpdateActors_ODM | ( | ) |
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extern |
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extern |