enum class | SoundId : int16_t {
SOUND_Invalid = 0
, SOUND_enter = 6
, SOUND_WoodDoorClosing = 7
, SOUND_fireBall = 8
,
SOUND_BoatCreaking = 18
, SOUND_ClickMinus = 20
, SOUND_ClickMovingSelector = 21
, SOUND_ClickPlus = 23
,
SOUND_ClickSkill = 24
, SOUND_error = 27
, SOUND_dull_strike = 44
, SOUND_metal_vs_metal01h = 45
,
SOUND_metal_vs_metal03h = 47
, SOUND_48 = 48
, SOUND_RunBadlands = 49
, SOUND_RunCarpet = 50
,
SOUND_RunCooledLava = 51
, SOUND_RunDesert = 52
, SOUND_RunDirt = 53
, SOUND_RunGrass = 54
,
SOUND_Run55_94 = 55
, SOUND_RunGround = 56
, SOUND_RunRoad = 57
, SOUND_RunSnow = 58
,
SOUND_Run59_98 = 59
, SOUND_Run60_99 = 60
, SOUND_RunSwamp = 61
, SOUND_RunWater = 62
,
SOUND_RunWaterIndoor = 63
, SOUND_RunWood = 64
, SOUND_Run65_104 = 65
, SOUND_SelectingANewCharacter = 66
,
SOUND_shoot_blaster01 = 67
, SOUND_shoot_bow01 = 71
, SOUND_StartMainChoice02 = 75
, SOUND_swing_with_axe01 = 78
,
SOUND_swing_with_axe03 = 80
, SOUND_swing_with_blunt_weapon01 = 81
, SOUND_swing_with_blunt_weapon03 = 83
, SOUND_swing_with_sword01 = 84
,
SOUND_swing_with_sword02 = 85
, SOUND_WalkBadlands = 88
, SOUND_WalkCarpet = 89
, SOUND_WalkCooledLava = 90
,
SOUND_WalkDesert = 91
, SOUND_WalkDirt = 92
, SOUND_WalkGrass = 93
, SOUND_Walk55_94 = 94
,
SOUND_WalkGround = 95
, SOUND_WalkRoad = 96
, SOUND_WalkSnow = 97
, SOUND_Walk59_98 = 98
,
SOUND_Walk60_99 = 99
, SOUND_WalkSwamp = 100
, SOUND_WalkWater = 101
, SOUND_WalkWaterIndoor = 102
,
SOUND_WalkWood = 103
, SOUND_Walk65_104 = 104
, SOUND_metal_armor_strike1 = 105
, SOUND_metal_armor_strike2 = 106
,
SOUND_metal_armor_strike3 = 107
, SOUND_dull_armor_strike1 = 108
, SOUND_dull_armor_strike2 = 109
, SOUND_dull_armor_strike3 = 110
,
SOUND_bricks_down = 120
, SOUND_bricks_up = 121
, SOUND_damage = 122
, SOUND_deal = 123
,
SOUND_defeat = 124
, SOUND_querry_up = 125
, SOUND_querry_down = 126
, SOUND_shuffle = 127
,
SOUND_title = 128
, SOUND_tower_up = 129
, SOUND_typing = 130
, SOUND_victory = 131
,
SOUND_wall_up = 132
, SOUND_luteguitar = 133
, SOUND_panflute = 134
, SOUND_trumpet = 135
,
SOUND_gold01 = 200
, SOUND_heal = 202
, SOUND_fizzle = 203
, SOUND_TurnPage1 = 204
,
SOUND_TurnPage2 = 205
, SOUND_EndTurnBasedMode = 206
, SOUND_StartTurnBasedMode = 207
, SOUND_openchest0101 = 208
,
SOUND_spellfail0201 = 209
, SOUND_drink = 210
, SOUND_eat = 211
, SOUND_gong = 215
,
SOUND_hurp = 217
, SOUND_church = 218
, SOUND_chimes = 219
, SOUND_splash = 220
,
SOUND_star1 = 221
, SOUND_star2 = 222
, SOUND_star4 = 224
, SOUND_eradicate = 225
,
SOUND_eleccircle = 226
, SOUND_encounter = 227
, SOUND_openbook = 230
, SOUND_closebook = 231
,
SOUND_teleport = 232
, SOUND_wood_door0101 = 300
, SOUND_wood_door0201 = 302
, SOUND_wood_door0301 = 304
,
SOUND_wood_door0401 = 306
, SOUND_wood_door0501 = 308
, SOUND_stone_door0101 = 400
, SOUND_stone_door0201 = 402
,
SOUND_stone_door0301 = 404
, SOUND_stone_door0401 = 406
, SOUND_stone_door0501 = 408
, SOUND_hf445a = 5788
,
SOUND_Haste = 10040
, SOUND_21fly03 = 11090
, SOUND_WaterWalk = 12040
, SOUND_Stoneskin = 13040
,
SOUND_Bless = 14010
, SOUND_Fate = 14020
, SOUND_51heroism03 = 14060
, SOUND_RechargeItem = 17020
,
SOUND_94dayofprotection03 = 17070
, SOUND_9armageddon01 = 17080
, SOUND_Sacrifice2 = 18060
, SOUND_quest = 20001
} |