OpenEnroth 73e68f7
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#include "Utility/Flags.h"
Enumerations | |
enum class | TurnEngineFlag { TE_FLAG_1 = 1 , TE_HAVE_PENDING_ACTIONS = 2 , TE_PLAYER_TURN = 4 , TE_FLAG_8_finished = 8 } |
enum class | TurnEngineAiAction { TE_AI_STAND = 0 , TE_AI_RANGED_ATTACK = 1 , TE_AI_PURSUE = 2 , TE_AI_MELEE_ATTACK = 3 , TE_AI_FLEE = 4 } |
enum class | TurnEngineStep { TE_NONE = 0 , TE_WAIT = 1 , TE_ATTACK = 2 , TE_MOVEMENT = 3 } |
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strong |