#include <GUIProgressBar.h>
◆ Type
Enumerator |
---|
TYPE_None | |
TYPE_Fullscreen | |
TYPE_Box | |
◆ Draw()
void GUIProgressBar::Draw |
( |
| ) |
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◆ Initialize()
bool GUIProgressBar::Initialize |
( |
Type |
type | ) |
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◆ IsActive()
bool GUIProgressBar::IsActive |
( |
| ) |
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◆ Progress()
void GUIProgressBar::Progress |
( |
| ) |
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◆ Release()
void GUIProgressBar::Release |
( |
| ) |
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◆ Reset()
void GUIProgressBar::Reset |
( |
uint8_t |
uMaxProgress | ) |
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◆ loading_bg
◆ progressbar_dungeon
◆ progressbar_loading
◆ turnHourIconId
int GUIProgressBar::turnHourIconId = 0 |
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protected |
◆ uHeight
int GUIProgressBar::uHeight = 0 |
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protected |
◆ uProgressCurrent
uint8_t GUIProgressBar::uProgressCurrent = 0 |
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protected |
◆ uProgressMax
uint8_t GUIProgressBar::uProgressMax = 0 |
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protected |
◆ uType
◆ uWidth
int GUIProgressBar::uWidth = 0 |
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protected |
◆ uX
int GUIProgressBar::uX = 0 |
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protected |
◆ uY
int GUIProgressBar::uY = 0 |
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protected |
The documentation for this class was generated from the following files: