#include <GUIProgressBar.h>
◆ Type
| Enumerator |
|---|
| TYPE_None | |
| TYPE_Fullscreen | |
| TYPE_Box | |
◆ Draw()
| void GUIProgressBar::Draw |
( |
| ) |
|
◆ Initialize()
| bool GUIProgressBar::Initialize |
( |
Type |
type | ) |
|
◆ IsActive()
| bool GUIProgressBar::IsActive |
( |
| ) |
|
◆ Progress()
| void GUIProgressBar::Progress |
( |
| ) |
|
◆ Release()
| void GUIProgressBar::Release |
( |
| ) |
|
◆ Reset()
| void GUIProgressBar::Reset |
( |
uint8_t |
uMaxProgress | ) |
|
◆ loading_bg
◆ progressbar_dungeon
◆ progressbar_loading
◆ turnHourIconId
| int GUIProgressBar::turnHourIconId = 0 |
|
protected |
◆ uHeight
| int GUIProgressBar::uHeight = 0 |
|
protected |
◆ uProgressCurrent
| uint8_t GUIProgressBar::uProgressCurrent = 0 |
|
protected |
◆ uProgressMax
| uint8_t GUIProgressBar::uProgressMax = 0 |
|
protected |
◆ uType
◆ uWidth
| int GUIProgressBar::uWidth = 0 |
|
protected |
◆ uX
| int GUIProgressBar::uX = 0 |
|
protected |
◆ uY
| int GUIProgressBar::uY = 0 |
|
protected |
The documentation for this class was generated from the following files: