OpenEnroth bb0c5f2
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GUIWindow_Load Member List

This is the complete list of members for GUIWindow_Load, including all inherited members.

_msgOnKeyboardSelectGUIWindow
_selectStepGUIWindow
cancelButtonPressed()GUIWindow_Load
Contains(unsigned int x, unsigned int y)GUIWindow
CreateButton(Pointi position, Sizei dimensions, int uButtonType, int uData, UIMessageType msg, unsigned int msg_param, InputAction action=INPUT_ACTION_INVALID, std::string_view label={}, const std::vector< GraphicsImage * > &textures={})GUIWindow
CreateButton(std::string id, Pointi position, Sizei dimensions, int uButtonType, int uData, UIMessageType msg, unsigned int msg_param, InputAction action=INPUT_ACTION_INVALID, std::string_view label={}, const std::vector< GraphicsImage * > &textures={})GUIWindow
DeleteButtons()GUIWindow
downArrowPressed(int maxSlots)GUIWindow_Load
DrawDialoguePanel(std::string_view text)GUIWindow
DrawFlashingInputCursor(int uX, int uY, GUIFont *a2, Recti frameRect)GUIWindowstatic
DrawMessageBox(bool inside_game_viewport, Recti &frameRect, std::string hint)GUIWindowstatic
DrawShops_next_generation_time_string(Duration time, Recti frameRect)GUIWindowstatic
DrawText(GUIFont *font, Pointi position, Color color, std::string_view text, Recti frameRect, int maxY=0, Color shadowColor=colorTable.Black)GUIWindowstatic
DrawTextInRect(GUIFont *font, Pointi position, Color color, std::string_view text, int rect_width, int reverse_text)GUIWindow
DrawTitleText(GUIFont *font, int horizontalMargin, int verticalMargin, Color color, std::string_view text, int lineSpacing, Recti frameRect)GUIWindowstatic
eWindowTypeGUIWindow
field_24GUIWindow
frameRectGUIWindow
GetControl(unsigned int uID)GUIWindow
GUIWindow(WindowType windowType, Pointi position, Sizei dimensions, std::string_view hint={})GUIWindow
GUIWindow(const GUIWindow &other)=deleteGUIWindow
GUIWindow_Load(bool ingame)GUIWindow_Loadexplicit
InitializeGUI()GUIWindowstatic
isLoadSlotClickedGUIWindow_Loadprotected
keyboard_input_statusGUIWindow
loadButtonPressed()GUIWindow_Load
main_menu_backgroundGUIWindow_Loadprotected
mouseGUIWindow
operator=(const GUIWindow &other)=deleteGUIWindow
pCurrentPosActiveItemGUIWindow
pNumPresenceButtonGUIWindow
pStartingPosActiveItemGUIWindow
quickLoad()GUIWindow_Load
receives_keyboard_inputGUIWindow
saveload_ui_load_upGUIWindow_Loadprotected
saveload_ui_loadsaveGUIWindow_Loadprotected
saveload_ui_loaduGUIWindow_Loadprotected
saveload_ui_x_uGUIWindow_Loadprotected
scroll(int maxSlots)GUIWindow_Load
setKeyboardControlGroup(int buttonsCount, bool msgOnSelect, int selectStep, int initialPosition)GUIWindow
sHintGUIWindow
slotSelected(int slotIndex)GUIWindow_Load
upArrowPressed()GUIWindow_Load
Update() overrideGUIWindow_Loadvirtual
vButtonsGUIWindow
~GUIWindow()GUIWindowvirtual
~GUIWindow_Load()GUIWindow_Loadinlinevirtual