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GameConfig
Debug
GameConfig::Debug Member List
This is the complete list of members for
GameConfig::Debug
, including all inherited members.
_config
ConfigSection
private
_entryByName
ConfigSection
private
_name
ConfigSection
private
AllMagic
GameConfig::Debug
config
() const
ConfigSection
inline
ConfigSection
(Config *config, std::string_view name)
ConfigSection
ConfigSection
(const ConfigSection &other)=delete
ConfigSection
ConfigSection
(ConfigSection &&other)=delete
ConfigSection
Debug
(GameConfig *config)
GameConfig::Debug
inline
explicit
entries
() const
ConfigSection
entry
(std::string_view name) const
ConfigSection
FullMonsterID
GameConfig::Debug
InfiniteFood
GameConfig::Debug
InfiniteGold
GameConfig::Debug
LightmapDecals
GameConfig::Debug
LogLevel
GameConfig::Debug
name
() const
ConfigSection
inline
NoActors
GameConfig::Debug
NoDamage
GameConfig::Debug
NoDecorations
GameConfig::Debug
NoIntro
GameConfig::Debug
NoLogo
GameConfig::Debug
NoMargaret
GameConfig::Debug
NoSound
GameConfig::Debug
NoVideo
GameConfig::Debug
PortalOutlines
GameConfig::Debug
registerEntry
(AnyConfigEntry *entry)
ConfigSection
ShowFPS
GameConfig::Debug
ShowPickedFace
GameConfig::Debug
Terrain
GameConfig::Debug
TownPortal
GameConfig::Debug
TraceFrameTimeMs
GameConfig::Debug
TraceNoPartyActorCollisions
GameConfig::Debug
TraceNoVideo
GameConfig::Debug
TraceRandomEngine
GameConfig::Debug
TurboSpeed
GameConfig::Debug
ValidateFrameTime
(int frameTime)
GameConfig::Debug
inline
private
static
WizardEye
GameConfig::Debug
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