#include <ScriptedOverlay.h>
◆ ScriptedOverlay()
| ScriptedOverlay::ScriptedOverlay |
( |
std::string_view |
name, |
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sol::state_view & |
solState, |
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sol::table |
luaOverlay |
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) |
| |
◆ ~ScriptedOverlay()
| ScriptedOverlay::~ScriptedOverlay |
( |
| ) |
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overridevirtual |
◆ _addFunctionToRegistry()
| void ScriptedOverlay::_addFunctionToRegistry |
( |
sol::table & |
table, |
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sol::reference & |
ref, |
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std::string_view |
functionName |
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) |
| |
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private |
◆ _logMissingFunctionWarning()
| void ScriptedOverlay::_logMissingFunctionWarning |
( |
std::string_view |
functionName | ) |
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private |
◆ _prepareFunction()
| sol::protected_function ScriptedOverlay::_prepareFunction |
( |
sol::reference & |
functionReference | ) |
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private |
◆ _setErrorHandler()
| void ScriptedOverlay::_setErrorHandler |
( |
sol::protected_function & |
function | ) |
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private |
◆ update()
| void ScriptedOverlay::update |
( |
| ) |
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overridevirtual |
◆ _closeFunctionReference
| sol::reference ScriptedOverlay::_closeFunctionReference |
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private |
◆ _name
| std::string ScriptedOverlay::_name |
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private |
◆ _solState
| sol::state_view ScriptedOverlay::_solState |
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private |
◆ _updateFunctionReference
| sol::reference ScriptedOverlay::_updateFunctionReference |
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private |
The documentation for this class was generated from the following files: