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int | game_viewport_width |
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int | game_viewport_height |
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int | game_viewport_x |
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int | game_viewport_y |
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int | game_viewport_z |
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int | game_viewport_w |
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float | flt_4D84E8 |
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unsigned int | uGammaPos |
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std::array< int, 6 > | teleportX |
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std::array< int, 6 > | teleportY |
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std::array< int, 6 > | teleportZ |
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std::array< int, 6 > | teleportYaw |
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std::array< float, 10 > | flt_4E4A80 |
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std::array< std::array< int, 6 >, 6 > | pNPCPortraits_x |
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std::array< std::array< int, 6 >, 6 > | pNPCPortraits_y |
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std::array< const char *, 11 > | pHouse_ExitPictures |
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char | _4E94D0_light_type |
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char | _4E94D2_light_type |
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char | _4E94D3_light_type |
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std::array< const char *, 25 > | pPlayerPortraitsNames |
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std::array< std::array< unsigned char, 25 >, 48 > | byte_4ECF08 |
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IndexedArray< std::array< unsigned char, 3 >, SPEECH_FIRST, SPEECH_LAST > | speechVariants |
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IndexedArray< std::array< CharacterPortrait, 5 >, SPEECH_FIRST, SPEECH_LAST > | portraitVariants |
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std::array< int16_t, 4 > | pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing |
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IndexedArray< int, CHARACTER_SKILL_FIRST, CHARACTER_SKILL_LAST > | skills_max_level |
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IndexedArray< Duration, CHARACTER_SKILL_FIRST, CHARACTER_SKILL_LAST > | base_recovery_times_per_weapon_type |
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std::array< IndexedArray< ClassSkillAffinity, CHARACTER_SKILL_FIRST, CHARACTER_SKILL_LAST >, 9 > | pSkillAvailabilityPerClass |
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IndexedArray< IndexedArray< CharacterSkillMastery, CHARACTER_SKILL_FIRST, CHARACTER_SKILL_LAST >, CLASS_FIRST, CLASS_LAST > | skillMaxMasteryPerClass |
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std::vector< Pid > | ai_near_actors_targets_pid |
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std::vector< unsigned int > | ai_near_actors_ids |
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int | ai_arrays_size |
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Pid | uLastPointedObjectID |
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int | KeyboardPageNum |
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Color | uGameUIFontShadow |
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Color | uGameUIFontMain |
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SpellId | dword_507B00_spell_info_to_draw_in_popup |
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int | dword_507CC0_activ_ch |
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bool | OpenedTelekinesis |
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int | enchantingActiveCharacter |
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int | uSpriteID_Spell11 |
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bool | IsEnchantingInProgress |
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Duration | ItemEnchantmentTimer |
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UIMessageType | AfterEnchClickEventId |
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int | AfterEnchClickEventSecondParam |
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Duration | AfterEnchClickEventTimeout |
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unsigned int | uNumBlueFacesInBLVMinimap |
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std::array< uint16_t, 50 > | pBlueFacesInBLVMinimapIDs |
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std::array< GraphicsImage *, 14 > | party_buff_icons |
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unsigned int | uIconIdx_FlySpell |
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unsigned int | uIconIdx_WaterWalk |
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int | uCurrentHouse_Animation |
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std::string | branchless_dialogue_str |
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int | dword_5B65C4_cancelEventProcessing |
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int | npcIdToDismissAfterDialogue |
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int | bDialogueUI_InitializeActor_NPC_ID |
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int | uDefaultTravelTime_ByFoot |
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MapWeatherFlags | day_attrib |
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int | day_fogrange_1 |
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int | day_fogrange_2 |
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int | day_fogrange_3 |
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float | fWalkSpeedMultiplier |
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float | fBackwardWalkSpeedMultiplier |
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float | fTurnSpeedMultiplier |
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int | dword_6BE364_game_settings_1 |
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constexpr float | debug_non_combat_recovery_mul = 1.0f |
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constexpr float | debug_combat_recovery_mul = 1.0f |
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constexpr float | debug_turn_based_monster_movespeed_mul = 1.666666666666667f |
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constexpr float | flt_debugrecmod3 = 2.133333333333333f |
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constexpr float | meleeRange = 307.2f |
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int | uPlayerCreationUI_SelectedCharacter |
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int | uPlayerCreationUI_NameEditCharacter |
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int | currentAddressingAwardBit |
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std::string | current_npc_text |
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char | dialogue_show_profession_details |
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bool | GameOverNoSound |
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