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| float  | flt_4D84E8 | 
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| unsigned int  | uGammaPos | 
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| std::array< int, 6 >  | teleportX | 
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| std::array< int, 6 >  | teleportY | 
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| std::array< int, 6 >  | teleportZ | 
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| std::array< int, 6 >  | teleportYaw | 
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| std::array< float, 10 >  | flt_4E4A80 | 
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| std::array< std::array< int, 6 >, 6 >  | pNPCPortraits_x | 
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| std::array< std::array< int, 6 >, 6 >  | pNPCPortraits_y | 
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| std::array< const char *, 11 >  | pHouse_ExitPictures | 
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| char  | _4E94D0_light_type | 
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| char  | _4E94D2_light_type | 
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| char  | _4E94D3_light_type | 
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| std::array< const char *, 25 >  | pPlayerPortraitsNames | 
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| std::array< std::array< unsigned char, 25 >, 48 >  | byte_4ECF08 | 
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| IndexedArray< std::array< unsigned char, 3 >, SPEECH_FIRST, SPEECH_LAST >  | speechVariants | 
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| IndexedArray< std::array< PortraitId, 5 >, SPEECH_FIRST, SPEECH_LAST >  | portraitVariants | 
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| std::array< int16_t, 4 >  | pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing | 
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| IndexedArray< int, SKILL_FIRST, SKILL_LAST >  | skills_max_level | 
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| IndexedArray< Duration, SKILL_FIRST, SKILL_LAST >  | base_recovery_times_per_weapon_type | 
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| std::array< IndexedArray< SkillAffinity, SKILL_FIRST, SKILL_LAST >, 9 >  | pSkillAvailabilityPerClass | 
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| IndexedArray< IndexedArray< Mastery, SKILL_FIRST, SKILL_LAST >, CLASS_FIRST, CLASS_LAST >  | skillMaxMasteryPerClass | 
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| std::vector< Pid >  | ai_near_actors_targets_pid | 
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| std::vector< unsigned int >  | ai_near_actors_ids | 
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| int  | ai_arrays_size | 
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| Pid  | uLastPointedObjectID | 
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| int  | KeyboardPageNum | 
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| Color  | uGameUIFontShadow | 
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| Color  | uGameUIFontMain | 
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| SpellId  | dword_507B00_spell_info_to_draw_in_popup | 
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| int  | dword_507CC0_activ_ch | 
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| bool  | OpenedTelekinesis | 
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| int  | enchantingActiveCharacter | 
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| int  | uSpriteID_Spell11 | 
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| bool  | IsEnchantingInProgress | 
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| Duration  | ItemEnchantmentTimer | 
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| UIMessageType  | AfterEnchClickEventId | 
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| int  | AfterEnchClickEventSecondParam | 
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| Duration  | AfterEnchClickEventTimeout | 
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| unsigned int  | uNumBlueFacesInBLVMinimap | 
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| std::array< uint16_t, 50 >  | pBlueFacesInBLVMinimapIDs | 
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| std::array< GraphicsImage *, 14 >  | party_buff_icons | 
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| unsigned int  | uIconIdx_FlySpell | 
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| unsigned int  | uIconIdx_WaterWalk | 
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| int  | uCurrentHouse_Animation | 
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| std::string  | branchless_dialogue_str | 
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| int  | dword_5B65C4_cancelEventProcessing | 
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| int  | npcIdToDismissAfterDialogue | 
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| int  | bDialogueUI_InitializeActor_NPC_ID | 
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| int  | uDefaultTravelTime_ByFoot | 
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| MapWeatherFlags  | day_attrib | 
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| int  | day_fogrange_1 | 
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| int  | day_fogrange_2 | 
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| int  | day_fogrange_3 | 
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| float  | fWalkSpeedMultiplier | 
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| float  | fBackwardWalkSpeedMultiplier | 
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| float  | fTurnSpeedMultiplier | 
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| int  | dword_6BE364_game_settings_1 | 
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| constexpr float  | debug_non_combat_recovery_mul = 1.0f | 
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| constexpr float  | debug_combat_recovery_mul = 1.0f | 
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| constexpr float  | debug_turn_based_monster_movespeed_mul = 1.666666666666667f | 
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| constexpr float  | flt_debugrecmod3 = 2.133333333333333f | 
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| constexpr float  | meleeRange = 307.2f | 
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| constexpr float  | maxPartyAxisDistance = 22528.0f | 
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| int  | uPlayerCreationUI_SelectedCharacter | 
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| int  | uPlayerCreationUI_NameEditCharacter | 
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| std::string  | current_npc_text | 
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| char  | dialogue_show_profession_details | 
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| bool  | GameOverNoSound | 
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