enum class | InputAction : int {
MoveForward
, MoveBackwards
, TurnLeft
, TurnRight
,
Yell
, Jump
, Combat
, CastReady
,
Attack
, EventTrigger
, Cast
, Pass
,
CharCycle
, Quest
, QuickRef
, Rest
,
TimeCal
, Autonotes
, Mapbook
, AlwaysRun
,
LookUp
, LookDown
, CenterView
, ZoomIn
,
ZoomOut
, FlyUp
, FlyDown
, Land
,
StrafeLeft
, StrafeRight
, QuickSave
, QuickLoad
,
History
, Stats
, Skills
, Inventory
,
Awards
, NewGame
, SaveGame
, LoadGame
,
ExitGame
, ReturnToGame
, Controls
, Options
,
Credits
, Clear
, Return
, Minus
,
Plus
, Yes
, No
, Rest8Hours
,
WaitTillDawn
, WaitHour
, Wait5Minutes
, Screenshot
,
Console
, ToggleMouseGrab
, ToggleResizable
, CycleFilter
,
ReloadShaders
, SelectChar1
, SelectChar2
, SelectChar3
,
SelectChar4
, SelectNPC1
, SelectNPC2
, DialogUp
,
DialogDown
, DialogLeft
, DialogRight
, DialogSelect
,
Escape
, ToggleMouseLook
, ToggleWindowMode
, Count
,
Invalid = Count
} |