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Public Attributes | List of all members
ArcomageCard Struct Reference

#include <Arcomage.h>

Public Attributes

char pCardName [32]
 
int32_t slot = 0
 
int8_t card_resource_type = 0
 
int8_t needed_quarry_level = 0
 
int8_t needed_magic_level = 0
 
int8_t needed_zoo_level = 0
 
int8_t needed_bricks = 0
 
int8_t needed_gems = 0
 
int8_t needed_beasts = 0
 
bool can_be_discarded = true
 
ArcomageCheck compare_param = CHECK_ALWAYS_PRIMARY
 
int8_t field_30
 
int8_t draw_extra_card_count = 0
 
int8_t to_player_quarry_lvl = 0
 
int8_t to_player_magic_lvl = 0
 
int8_t to_player_zoo_lvl = 0
 
int8_t to_player_bricks = 0
 
int8_t to_player_gems = 0
 
int8_t to_player_beasts = 0
 
int8_t to_player_buildings = 0
 
int8_t to_player_wall = 0
 
int8_t to_player_tower = 0
 
int8_t to_enemy_quarry_lvl = 0
 
int8_t to_enemy_magic_lvl = 0
 
int8_t to_enemy_zoo_lvl = 0
 
int8_t to_enemy_bricks = 0
 
int8_t to_enemy_gems = 0
 
int8_t to_enemy_beasts = 0
 
int8_t to_enemy_buildings = 0
 
int8_t to_enemy_wall = 0
 
int8_t to_enemy_tower = 0
 
int8_t to_pl_enm_quarry_lvl = 0
 
int8_t to_pl_enm_magic_lvl = 0
 
int8_t to_pl_enm_zoo_lvl = 0
 
int8_t to_pl_enm_bricks = 0
 
int8_t to_pl_enm_gems = 0
 
int8_t to_pl_enm_beasts = 0
 
int8_t to_pl_enm_buildings = 0
 
int8_t to_pl_enm_wall = 0
 
int8_t to_pl_enm_tower = 0
 
int8_t field_4D = 0
 
int8_t can_draw_extra_card2 = 0
 
int8_t to_player_quarry_lvl2 = 0
 
int8_t to_player_magic_lvl2 = 0
 
int8_t to_player_zoo_lvl2 = 0
 
int8_t to_player_bricks2 = 0
 
int8_t to_player_gems2 = 0
 
int8_t to_player_beasts2 = 0
 
int8_t to_player_buildings2 = 0
 
int8_t to_player_wall2 = 0
 
int8_t to_player_tower2 = 0
 
int8_t to_enemy_quarry_lvl2 = 0
 
int8_t to_enemy_magic_lvl2 = 0
 
int8_t to_enemy_zoo_lvl2 = 0
 
int8_t to_enemy_bricks2 = 0
 
int8_t to_enemy_gems2 = 0
 
int8_t to_enemy_beasts2 = 0
 
int8_t to_enemy_buildings2 = 0
 
int8_t to_enemy_wall2 = 0
 
int8_t to_enemy_tower2 = 0
 
int8_t to_pl_enm_quarry_lvl2 = 0
 
int8_t to_pl_enm_magic_lvl2 = 0
 
int8_t to_pl_enm_zoo_lvl2 = 0
 
int8_t to_pl_enm_bricks2 = 0
 
int8_t to_pl_enm_gems2 = 0
 
int8_t to_pl_enm_beasts2 = 0
 
int8_t to_pl_enm_buildings2 = 0
 
int8_t to_pl_enm_wall2 = 0
 
int8_t to_pl_enm_tower2 = 0
 
int8_t field_6A = 0
 
int8_t field_6B = 0
 

Member Data Documentation

◆ can_be_discarded

bool ArcomageCard::can_be_discarded = true

◆ can_draw_extra_card2

int8_t ArcomageCard::can_draw_extra_card2 = 0

◆ card_resource_type

int8_t ArcomageCard::card_resource_type = 0

◆ compare_param

ArcomageCheck ArcomageCard::compare_param = CHECK_ALWAYS_PRIMARY

◆ draw_extra_card_count

int8_t ArcomageCard::draw_extra_card_count = 0

◆ field_30

int8_t ArcomageCard::field_30

◆ field_4D

int8_t ArcomageCard::field_4D = 0

◆ field_6A

int8_t ArcomageCard::field_6A = 0

◆ field_6B

int8_t ArcomageCard::field_6B = 0

◆ needed_beasts

int8_t ArcomageCard::needed_beasts = 0

◆ needed_bricks

int8_t ArcomageCard::needed_bricks = 0

◆ needed_gems

int8_t ArcomageCard::needed_gems = 0

◆ needed_magic_level

int8_t ArcomageCard::needed_magic_level = 0

◆ needed_quarry_level

int8_t ArcomageCard::needed_quarry_level = 0

◆ needed_zoo_level

int8_t ArcomageCard::needed_zoo_level = 0

◆ pCardName

char ArcomageCard::pCardName[32]

◆ slot

int32_t ArcomageCard::slot = 0

◆ to_enemy_beasts

int8_t ArcomageCard::to_enemy_beasts = 0

◆ to_enemy_beasts2

int8_t ArcomageCard::to_enemy_beasts2 = 0

◆ to_enemy_bricks

int8_t ArcomageCard::to_enemy_bricks = 0

◆ to_enemy_bricks2

int8_t ArcomageCard::to_enemy_bricks2 = 0

◆ to_enemy_buildings

int8_t ArcomageCard::to_enemy_buildings = 0

◆ to_enemy_buildings2

int8_t ArcomageCard::to_enemy_buildings2 = 0

◆ to_enemy_gems

int8_t ArcomageCard::to_enemy_gems = 0

◆ to_enemy_gems2

int8_t ArcomageCard::to_enemy_gems2 = 0

◆ to_enemy_magic_lvl

int8_t ArcomageCard::to_enemy_magic_lvl = 0

◆ to_enemy_magic_lvl2

int8_t ArcomageCard::to_enemy_magic_lvl2 = 0

◆ to_enemy_quarry_lvl

int8_t ArcomageCard::to_enemy_quarry_lvl = 0

◆ to_enemy_quarry_lvl2

int8_t ArcomageCard::to_enemy_quarry_lvl2 = 0

◆ to_enemy_tower

int8_t ArcomageCard::to_enemy_tower = 0

◆ to_enemy_tower2

int8_t ArcomageCard::to_enemy_tower2 = 0

◆ to_enemy_wall

int8_t ArcomageCard::to_enemy_wall = 0

◆ to_enemy_wall2

int8_t ArcomageCard::to_enemy_wall2 = 0

◆ to_enemy_zoo_lvl

int8_t ArcomageCard::to_enemy_zoo_lvl = 0

◆ to_enemy_zoo_lvl2

int8_t ArcomageCard::to_enemy_zoo_lvl2 = 0

◆ to_pl_enm_beasts

int8_t ArcomageCard::to_pl_enm_beasts = 0

◆ to_pl_enm_beasts2

int8_t ArcomageCard::to_pl_enm_beasts2 = 0

◆ to_pl_enm_bricks

int8_t ArcomageCard::to_pl_enm_bricks = 0

◆ to_pl_enm_bricks2

int8_t ArcomageCard::to_pl_enm_bricks2 = 0

◆ to_pl_enm_buildings

int8_t ArcomageCard::to_pl_enm_buildings = 0

◆ to_pl_enm_buildings2

int8_t ArcomageCard::to_pl_enm_buildings2 = 0

◆ to_pl_enm_gems

int8_t ArcomageCard::to_pl_enm_gems = 0

◆ to_pl_enm_gems2

int8_t ArcomageCard::to_pl_enm_gems2 = 0

◆ to_pl_enm_magic_lvl

int8_t ArcomageCard::to_pl_enm_magic_lvl = 0

◆ to_pl_enm_magic_lvl2

int8_t ArcomageCard::to_pl_enm_magic_lvl2 = 0

◆ to_pl_enm_quarry_lvl

int8_t ArcomageCard::to_pl_enm_quarry_lvl = 0

◆ to_pl_enm_quarry_lvl2

int8_t ArcomageCard::to_pl_enm_quarry_lvl2 = 0

◆ to_pl_enm_tower

int8_t ArcomageCard::to_pl_enm_tower = 0

◆ to_pl_enm_tower2

int8_t ArcomageCard::to_pl_enm_tower2 = 0

◆ to_pl_enm_wall

int8_t ArcomageCard::to_pl_enm_wall = 0

◆ to_pl_enm_wall2

int8_t ArcomageCard::to_pl_enm_wall2 = 0

◆ to_pl_enm_zoo_lvl

int8_t ArcomageCard::to_pl_enm_zoo_lvl = 0

◆ to_pl_enm_zoo_lvl2

int8_t ArcomageCard::to_pl_enm_zoo_lvl2 = 0

◆ to_player_beasts

int8_t ArcomageCard::to_player_beasts = 0

◆ to_player_beasts2

int8_t ArcomageCard::to_player_beasts2 = 0

◆ to_player_bricks

int8_t ArcomageCard::to_player_bricks = 0

◆ to_player_bricks2

int8_t ArcomageCard::to_player_bricks2 = 0

◆ to_player_buildings

int8_t ArcomageCard::to_player_buildings = 0

◆ to_player_buildings2

int8_t ArcomageCard::to_player_buildings2 = 0

◆ to_player_gems

int8_t ArcomageCard::to_player_gems = 0

◆ to_player_gems2

int8_t ArcomageCard::to_player_gems2 = 0

◆ to_player_magic_lvl

int8_t ArcomageCard::to_player_magic_lvl = 0

◆ to_player_magic_lvl2

int8_t ArcomageCard::to_player_magic_lvl2 = 0

◆ to_player_quarry_lvl

int8_t ArcomageCard::to_player_quarry_lvl = 0

◆ to_player_quarry_lvl2

int8_t ArcomageCard::to_player_quarry_lvl2 = 0

◆ to_player_tower

int8_t ArcomageCard::to_player_tower = 0

◆ to_player_tower2

int8_t ArcomageCard::to_player_tower2 = 0

◆ to_player_wall

int8_t ArcomageCard::to_player_wall = 0

◆ to_player_wall2

int8_t ArcomageCard::to_player_wall2 = 0

◆ to_player_zoo_lvl

int8_t ArcomageCard::to_player_zoo_lvl = 0

◆ to_player_zoo_lvl2

int8_t ArcomageCard::to_player_zoo_lvl2 = 0

The documentation for this struct was generated from the following file: