#include <Indoor.h>
◆ boundingBox
| BBoxf BLVSector::boundingBox |
◆ ceilingIds
| std::span<uint16_t> BLVSector::ceilingIds |
◆ decorationIds
| std::span<uint16_t> BLVSector::decorationIds |
◆ faceIds
| std::span<uint16_t> BLVSector::faceIds |
◆ firstBspNode
| int16_t BLVSector::firstBspNode |
◆ flags
◆ floorIds
| std::span<uint16_t> BLVSector::floorIds |
◆ lightIds
| std::span<uint16_t> BLVSector::lightIds |
◆ minAmbientLightLevel
| int16_t BLVSector::minAmbientLightLevel |
◆ nonBspFaceIds
| std::span<uint16_t> BLVSector::nonBspFaceIds |
◆ portalIds
| std::span<uint16_t> BLVSector::portalIds |
◆ wallIds
| std::span<uint16_t> BLVSector::wallIds |
The documentation for this struct was generated from the following file: