#include <EntitySnapshots.h>
◆ _pad0
int16_t BLVSector_MM7::_pad0 |
◆ _pad1
int16_t BLVSector_MM7::_pad1 |
◆ _pad2
int16_t BLVSector_MM7::_pad2 |
◆ _pad3
int16_t BLVSector_MM7::_pad3 |
◆ _pad4
int16_t BLVSector_MM7::_pad4 |
◆ _pad5
int16_t BLVSector_MM7::_pad5 |
◆ _pad6
int16_t BLVSector_MM7::_pad6 |
◆ _pad7
int16_t BLVSector_MM7::_pad7 |
◆ _pad8
int16_t BLVSector_MM7::_pad8 |
◆ _pad9
int16_t BLVSector_MM7::_pad9 |
◆ exit_tag
int16_t BLVSector_MM7::exit_tag |
◆ field_0
int32_t BLVSector_MM7::field_0 |
◆ pBounding
◆ pCeilings
uint32_t BLVSector_MM7::pCeilings |
◆ pCogs
uint32_t BLVSector_MM7::pCogs |
◆ pCylinderFaces
int32_t BLVSector_MM7::pCylinderFaces |
◆ pDecorationIDs
uint32_t BLVSector_MM7::pDecorationIDs |
◆ pFaceIDs
uint32_t BLVSector_MM7::pFaceIDs |
◆ pFloors
uint32_t BLVSector_MM7::pFloors |
◆ pFluids
uint32_t BLVSector_MM7::pFluids |
◆ pLights
uint32_t BLVSector_MM7::pLights |
◆ pMarkers
uint32_t BLVSector_MM7::pMarkers |
◆ pPortals
uint32_t BLVSector_MM7::pPortals |
◆ pWalls
uint32_t BLVSector_MM7::pWalls |
◆ uFirstBSPNode
int16_t BLVSector_MM7::uFirstBSPNode |
◆ uLightDistanceMultiplier
int16_t BLVSector_MM7::uLightDistanceMultiplier |
◆ uMinAmbientLightLevel
int16_t BLVSector_MM7::uMinAmbientLightLevel |
◆ uMistLevel
int16_t BLVSector_MM7::uMistLevel |
◆ uNumCeilings
uint16_t BLVSector_MM7::uNumCeilings |
◆ uNumCogs
uint16_t BLVSector_MM7::uNumCogs |
◆ uNumCylinderFaces
uint16_t BLVSector_MM7::uNumCylinderFaces |
◆ uNumDecorations
uint16_t BLVSector_MM7::uNumDecorations |
◆ uNumFaces
uint16_t BLVSector_MM7::uNumFaces |
◆ uNumFloors
uint16_t BLVSector_MM7::uNumFloors |
◆ uNumFluids
uint16_t BLVSector_MM7::uNumFluids |
◆ uNumLights
uint16_t BLVSector_MM7::uNumLights |
◆ uNumMarkers
uint16_t BLVSector_MM7::uNumMarkers |
◆ uNumNonBSPFaces
uint16_t BLVSector_MM7::uNumNonBSPFaces |
◆ uNumPortals
int16_t BLVSector_MM7::uNumPortals |
◆ uNumWalls
uint16_t BLVSector_MM7::uNumWalls |
◆ uWaterLevel
int16_t BLVSector_MM7::uWaterLevel |
The documentation for this struct was generated from the following file: