#include <CastSpellInfo.h>
◆ GetCastSpellInInventoryWindow()
◆ casterCharacterIndex
int CastSpellInfo::casterCharacterIndex = -1 |
◆ flags
SpellCastFlags CastSpellInfo::flags = 0 |
◆ overrideSkillValue
◆ overrideSoundId
int CastSpellInfo::overrideSoundId = 0 |
◆ targetCharacterIndex
int CastSpellInfo::targetCharacterIndex = -1 |
◆ targetInventoryIndex
int CastSpellInfo::targetInventoryIndex = -1 |
◆ targetPid
Pid CastSpellInfo::targetPid |
◆ uSpellID
The documentation for this struct was generated from the following files: