#include <Collisions.h>
◆ PrepareAndCheckIfStationary()
      
        
          | bool CollisionState::PrepareAndCheckIfStationary | ( | Duration | dt = 0_ticks | ) |  | 
      
 
- Original binary offset:
- 0x0047050A.
Prepares this struct by filling all necessary fields, and checks whether there is actually no movement.
- Parameters
- 
  
    | dt | Time delta. Pass 0_ticksto take the correct value from globalpEventTimer. |  
 
- Returns
- True if there is no movement, false otherwise. 
 
 
◆ adjusted_move_distance
      
        
          | float CollisionState::adjusted_move_distance | 
      
 
 
◆ bbox
      
        
          | BBoxf CollisionState::bbox | 
      
 
 
◆ check_hi
      
        
          | bool CollisionState::check_hi | 
      
 
 
◆ collisionPos
      
        
          | Vec3f CollisionState::collisionPos | 
      
 
 
◆ direction
      
        
          | Vec3f CollisionState::direction | 
      
 
 
◆ heightOffset
      
        
          | float CollisionState::heightOffset = 0.0f | 
      
 
 
◆ move_distance
      
        
          | float CollisionState::move_distance | 
      
 
 
◆ new_position_hi
      
        
          | Vec3f CollisionState::new_position_hi | 
      
 
 
◆ new_position_lo
      
        
          | Vec3f CollisionState::new_position_lo | 
      
 
 
◆ pid
◆ position_hi
      
        
          | Vec3f CollisionState::position_hi | 
      
 
 
◆ position_lo
      
        
          | Vec3f CollisionState::position_lo | 
      
 
 
◆ radius_hi
      
        
          | float CollisionState::radius_hi | 
      
 
 
◆ radius_lo
      
        
          | float CollisionState::radius_lo | 
      
 
 
◆ speed
      
        
          | float CollisionState::speed = 0 | 
      
 
 
◆ total_move_distance
      
        
          | float CollisionState::total_move_distance | 
      
 
 
◆ uSectorID
      
        
          | int CollisionState::uSectorID = 0 | 
      
 
 
◆ velocity
      
        
          | Vec3f CollisionState::velocity | 
      
 
 
The documentation for this struct was generated from the following files: