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Public Attributes | List of all members
EventTraceHeader Struct Reference

#include <EventTrace.h>

Public Attributes

int saveFileSize = -1
 
ConfigPatch config
 
EventTraceGameState startState
 
EventTraceGameState endState
 
int afterLoadRandomState = -1
 

Member Data Documentation

◆ afterLoadRandomState

int EventTraceHeader::afterLoadRandomState = -1

Random state after loading the save file associated with the trace, as returned by grng->peek(1024).

◆ config

ConfigPatch EventTraceHeader::config

Config diff relative to the default config. Applied before loading the save associated with the trace.

◆ endState

EventTraceGameState EventTraceHeader::endState

Game state at the end of the trace.

◆ saveFileSize

int EventTraceHeader::saveFileSize = -1

Size of the save file associated with the trace.

◆ startState

EventTraceGameState EventTraceHeader::startState

Game state at the start of the trace, right after the save is loaded.


The documentation for this struct was generated from the following file: