#include <GUIMessageQueue.h>
◆ GUIFrameMessageQueue()
| GUIFrameMessageQueue::GUIFrameMessageQueue |
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inline |
◆ addGUIMessage()
| void GUIFrameMessageQueue::addGUIMessage |
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UIMessageType |
msg, |
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int |
param, |
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int |
param2 |
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) |
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◆ clear()
| void GUIFrameMessageQueue::clear |
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◆ empty()
| bool GUIFrameMessageQueue::empty |
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inline |
◆ peekMessage()
| void GUIFrameMessageQueue::peekMessage |
( |
UIMessageType * |
msg, |
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int * |
param, |
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int * |
param2 |
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) |
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◆ popMessage()
| void GUIFrameMessageQueue::popMessage |
( |
UIMessageType * |
msg, |
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int * |
param, |
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int * |
param2 |
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) |
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◆ messageQueue
| std::queue<GUIMessage> GUIFrameMessageQueue::messageQueue |
The documentation for this struct was generated from the following files: