#include <GUIMessageQueue.h>
◆ GUIFrameMessageQueue()
GUIFrameMessageQueue::GUIFrameMessageQueue |
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inline |
◆ addGUIMessage()
void GUIFrameMessageQueue::addGUIMessage |
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UIMessageType |
msg, |
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int |
param, |
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int |
param2 |
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) |
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◆ clear()
void GUIFrameMessageQueue::clear |
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◆ empty()
bool GUIFrameMessageQueue::empty |
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inline |
◆ peekMessage()
void GUIFrameMessageQueue::peekMessage |
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UIMessageType * |
msg, |
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int * |
param, |
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int * |
param2 |
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) |
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◆ popMessage()
void GUIFrameMessageQueue::popMessage |
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UIMessageType * |
msg, |
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int * |
param, |
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int * |
param2 |
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) |
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◆ messageQueue
std::queue<GUIMessage> GUIFrameMessageQueue::messageQueue |
The documentation for this struct was generated from the following files: