#include <GameStarterOptions.h>
◆ dataPath
| std::string GameStarterOptions::dataPath |
◆ headless
| bool GameStarterOptions::headless = false |
◆ logLevel
| std::optional<LogLevel> GameStarterOptions::logLevel |
◆ quickStart
| bool GameStarterOptions::quickStart = false |
◆ ramFsUserData
| bool GameStarterOptions::ramFsUserData = false |
◆ tracingRng
| bool GameStarterOptions::tracingRng = false |
◆ userPath
| std::string GameStarterOptions::userPath |
The documentation for this struct was generated from the following file: