#include <GameStarterOptions.h>
◆ dataPath
      
        
          | std::string GameStarterOptions::dataPath | 
      
 
 
◆ headless
      
        
          | bool GameStarterOptions::headless = false | 
      
 
 
◆ logLevel
      
        
          | std::optional<LogLevel> GameStarterOptions::logLevel | 
      
 
 
◆ quickStart
      
        
          | bool GameStarterOptions::quickStart = false | 
      
 
 
◆ ramFsUserData
      
        
          | bool GameStarterOptions::ramFsUserData = false | 
      
 
 
◆ tracingRng
      
        
          | bool GameStarterOptions::tracingRng = false | 
      
 
 
◆ userPath
      
        
          | std::string GameStarterOptions::userPath | 
      
 
 
The documentation for this struct was generated from the following file: