#include <GameStarterOptions.h>
◆ dataPath
std::string GameStarterOptions::dataPath |
◆ headless
bool GameStarterOptions::headless = false |
◆ logLevel
std::optional<LogLevel> GameStarterOptions::logLevel |
◆ quickStart
bool GameStarterOptions::quickStart = false |
◆ ramFsUserData
bool GameStarterOptions::ramFsUserData = false |
◆ tracingRng
bool GameStarterOptions::tracingRng = false |
◆ userPath
std::string GameStarterOptions::userPath |
The documentation for this struct was generated from the following file: