OpenEnroth 631fe01
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#include <ItemData.h>
Public Attributes | |
std::string | iconName = "" |
std::string | name = "" |
std::string | unidentifiedName = "" |
std::string | description = "" |
int | baseValue = 0 |
SpriteId | spriteId = SPRITE_NULL |
Pointi | paperdollAnchorOffset |
ItemType | type = ITEM_TYPE_NONE |
CharacterSkillType | skill = CHARACTER_SKILL_MISC |
int | damageDice = 0 |
int | damageRoll = 0 |
int | damageMod = 0 |
int | reagentPower = 0 |
ItemRarity | rarity = RARITY_COMMON |
ItemEnchantment | specialEnchantment = ITEM_ENCHANTMENT_NULL |
std::optional< CharacterAttribute > | standardEnchantment |
int | standardEnchantmentStrength = 0 |
IndexedArray< int, ITEM_TREASURE_LEVEL_FIRST_RANDOM, ITEM_TREASURE_LEVEL_LAST_RANDOM > | uChanceByTreasureLvl = {{}} |
int | identifyDifficulty = 0 |
int ItemData::baseValue = 0 |
int ItemData::damageDice = 0 |
int ItemData::damageMod = 0 |
int ItemData::damageRoll = 0 |
std::string ItemData::description = "" |
std::string ItemData::iconName = "" |
int ItemData::identifyDifficulty = 0 |
std::string ItemData::name = "" |
Pointi ItemData::paperdollAnchorOffset |
ItemRarity ItemData::rarity = RARITY_COMMON |
int ItemData::reagentPower = 0 |
CharacterSkillType ItemData::skill = CHARACTER_SKILL_MISC |
ItemEnchantment ItemData::specialEnchantment = ITEM_ENCHANTMENT_NULL |
SpriteId ItemData::spriteId = SPRITE_NULL |
std::optional<CharacterAttribute> ItemData::standardEnchantment |
int ItemData::standardEnchantmentStrength = 0 |
ItemType ItemData::type = ITEM_TYPE_NONE |
IndexedArray<int, ITEM_TREASURE_LEVEL_FIRST_RANDOM, ITEM_TREASURE_LEVEL_LAST_RANDOM> ItemData::uChanceByTreasureLvl = {{}} |
std::string ItemData::unidentifiedName = "" |