#include <Decoration.h>
◆ LevelDecoration()
| LevelDecoration::LevelDecoration |
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◆ GetGlobalEvent()
| int LevelDecoration::GetGlobalEvent |
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◆ IsInteractive()
| bool LevelDecoration::IsInteractive |
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◆ IsObeliskChestActive()
| bool LevelDecoration::IsObeliskChestActive |
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◆ _yawAngle
| int32_t LevelDecoration::_yawAngle |
◆ eventVarId
| int16_t LevelDecoration::eventVarId |
◆ uCog
| uint16_t LevelDecoration::uCog |
◆ uDecorationDescID
◆ uEventID
| uint16_t LevelDecoration::uEventID |
◆ uFlags
| LevelDecorationFlags LevelDecoration::uFlags |
◆ uTriggerRange
| uint16_t LevelDecoration::uTriggerRange |
◆ vPosition
| Vec3f LevelDecoration::vPosition |
The documentation for this struct was generated from the following files: