#include <Decoration.h>
◆ LevelDecoration()
      
        
          | LevelDecoration::LevelDecoration | ( |  | ) |  | 
      
 
 
◆ GetGlobalEvent()
      
        
          | int LevelDecoration::GetGlobalEvent | ( |  | ) |  | 
      
 
 
◆ IsInteractive()
      
        
          | bool LevelDecoration::IsInteractive | ( |  | ) |  | 
      
 
 
◆ IsObeliskChestActive()
      
        
          | bool LevelDecoration::IsObeliskChestActive | ( |  | ) |  | 
      
 
 
◆ _yawAngle
      
        
          | int32_t LevelDecoration::_yawAngle | 
      
 
 
◆ eventVarId
      
        
          | int16_t LevelDecoration::eventVarId | 
      
 
 
◆ uCog
      
        
          | uint16_t LevelDecoration::uCog | 
      
 
 
◆ uDecorationDescID
◆ uEventID
      
        
          | uint16_t LevelDecoration::uEventID | 
      
 
 
◆ uFlags
      
        
          | LevelDecorationFlags LevelDecoration::uFlags | 
      
 
 
◆ uTriggerRange
      
        
          | uint16_t LevelDecoration::uTriggerRange | 
      
 
 
◆ vPosition
      
        
          | Vec3f LevelDecoration::vPosition | 
      
 
 
The documentation for this struct was generated from the following files: