#include <LightsStack.h>
◆ LightsStack_MobileLight_()
LightsStack_MobileLight_::LightsStack_MobileLight_ |
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◆ ~LightsStack_MobileLight_()
virtual LightsStack_MobileLight_::~LightsStack_MobileLight_ |
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inlinevirtual |
◆ AddLight()
bool LightsStack_MobileLight_::AddLight |
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const Vec3f & |
pos, |
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int |
uSectorID, |
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int |
uRadius, |
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Color |
color, |
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char |
uLightType |
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◆ pLights
std::array<MobileLight, 400> LightsStack_MobileLight_::pLights |
◆ uNumLightsActive
unsigned int LightsStack_MobileLight_::uNumLightsActive |
The documentation for this struct was generated from the following files: