#include <LightsStack.h>
◆ LightsStack_StationaryLight_()
LightsStack_StationaryLight_::LightsStack_StationaryLight_ |
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◆ ~LightsStack_StationaryLight_()
virtual LightsStack_StationaryLight_::~LightsStack_StationaryLight_ |
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inlinevirtual |
◆ AddLight()
bool LightsStack_StationaryLight_::AddLight |
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const Vec3f & |
pos, |
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int16_t |
radius, |
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Color |
color, |
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char |
uLightType |
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◆ GetNumLights()
unsigned int LightsStack_StationaryLight_::GetNumLights |
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inline |
◆ pLights
◆ uNumLightsActive
unsigned int LightsStack_StationaryLight_::uNumLightsActive |
The documentation for this struct was generated from the following files: