#include <EntitySnapshots.h>
◆ evt_A
uint32_t NPCData_MM7::evt_A |
◆ evt_B
uint32_t NPCData_MM7::evt_B |
◆ evt_C
uint32_t NPCData_MM7::evt_C |
◆ evt_D
uint32_t NPCData_MM7::evt_D |
◆ evt_E
uint32_t NPCData_MM7::evt_E |
◆ evt_F
uint32_t NPCData_MM7::evt_F |
◆ fame
int32_t NPCData_MM7::fame |
◆ field_24
int32_t NPCData_MM7::field_24 |
◆ flags
uint32_t NPCData_MM7::flags |
◆ greet
int32_t NPCData_MM7::greet |
◆ hasUsedAbility
int32_t NPCData_MM7::hasUsedAbility |
◆ joins
int32_t NPCData_MM7::joins |
◆ location2d
uint32_t NPCData_MM7::location2d |
◆ name
int32_t NPCData_MM7::name |
◆ newsTopic
int32_t NPCData_MM7::newsTopic |
◆ portraitId
uint32_t NPCData_MM7::portraitId |
◆ profession
uint32_t NPCData_MM7::profession |
◆ rep
◆ sex
uint32_t NPCData_MM7::sex |
The documentation for this struct was generated from the following file: