#include <BSPModel.h>
◆ Clickable()
| bool ODMFace::Clickable |
( |
| ) |
const |
|
inline |
◆ Contains()
| bool ODMFace::Contains |
( |
const Vec3f & |
pos, |
|
|
int |
model_idx, |
|
|
int |
slack = 0, |
|
|
FaceAttributes |
override_plane = 0 |
|
) |
| const |
◆ Ethereal()
| bool ODMFace::Ethereal |
( |
| ) |
const |
|
inline |
◆ Fluid()
| bool ODMFace::Fluid |
( |
| ) |
const |
|
inline |
◆ GetTexture()
◆ HasEventHint()
| bool ODMFace::HasEventHint |
( |
| ) |
|
◆ Indoor_sky()
| bool ODMFace::Indoor_sky |
( |
| ) |
const |
|
inline |
◆ Invisible()
| bool ODMFace::Invisible |
( |
| ) |
const |
|
inline |
◆ IsAnimated()
| bool ODMFace::IsAnimated |
( |
| ) |
|
|
inline |
◆ Portal()
| bool ODMFace::Portal |
( |
| ) |
const |
|
inline |
◆ Pressure_Plate()
| bool ODMFace::Pressure_Plate |
( |
| ) |
const |
|
inline |
◆ SetTexture()
| void ODMFace::SetTexture |
( |
std::string_view |
filename | ) |
|
◆ ToggleIsAnimated()
| void ODMFace::ToggleIsAnimated |
( |
| ) |
|
|
inline |
◆ Visible()
| bool ODMFace::Visible |
( |
| ) |
const |
|
inline |
◆ animationId
| int ODMFace::animationId = 0 |
◆ bVisible
| uint8_t ODMFace::bVisible = 0 |
◆ facePlane
◆ index
◆ pBoundingBox
| BBoxf ODMFace::pBoundingBox |
◆ pTextureUIDs
| std::array<int16_t, 20> ODMFace::pTextureUIDs = {{}} |
◆ pTextureVIDs
| std::array<int16_t, 20> ODMFace::pTextureVIDs = {{}} |
◆ pVertexIDs
| std::array<int16_t, 20> ODMFace::pVertexIDs = {{}} |
◆ sCogNumber
| int16_t ODMFace::sCogNumber = 0 |
◆ sCogTriggeredID
| int16_t ODMFace::sCogTriggeredID = 0 |
◆ sCogTriggerType
| int16_t ODMFace::sCogTriggerType = 0 |
◆ sTextureDeltaU
| int16_t ODMFace::sTextureDeltaU = 0 |
◆ sTextureDeltaV
| int16_t ODMFace::sTextureDeltaV = 0 |
◆ texlayer
| int ODMFace::texlayer = -1 |
◆ texture
◆ texunit
| int ODMFace::texunit = -1 |
◆ uAttributes
| FaceAttributes ODMFace::uAttributes = 0 |
◆ uNumVertices
| uint8_t ODMFace::uNumVertices = 0 |
◆ uPolygonType
◆ uShadeType
| uint8_t ODMFace::uShadeType = 0 |
◆ zCalc
The documentation for this struct was generated from the following files: