#include <RenderEntities.h>
◆ _unused_uNumEdges
| unsigned int ODMRenderParams::_unused_uNumEdges = 0 |
◆ _unused_uNumSpans
| unsigned int ODMRenderParams::_unused_uNumSpans = 0 |
◆ _unused_uNumSurfs
| unsigned int ODMRenderParams::_unused_uNumSurfs = 0 |
◆ bDoNotRenderDecorations
| unsigned int ODMRenderParams::bDoNotRenderDecorations = 0 |
◆ bNoSky
| unsigned int ODMRenderParams::bNoSky = 0 |
◆ building_gamme
| int ODMRenderParams::building_gamme = 0 |
◆ field_40
| float ODMRenderParams::field_40 = 0 |
◆ field_5C
| int ODMRenderParams::field_5C = 0 |
◆ field_60
| int ODMRenderParams::field_60 = 0 |
◆ outdoor_no_mist
| int ODMRenderParams::outdoor_no_mist = 0 |
◆ outdoor_no_wavy_water
| int ODMRenderParams::outdoor_no_wavy_water = 0 |
◆ shading_dist_shade
| int ODMRenderParams::shading_dist_shade = 0x800 |
◆ shading_dist_shademist
| int ODMRenderParams::shading_dist_shademist = 0x1000 |
◆ terrain_gamma
| int ODMRenderParams::terrain_gamma = 0 |
◆ uNumBillboards
| unsigned int ODMRenderParams::uNumBillboards = 0 |
◆ uNumPolygons
| int ODMRenderParams::uNumPolygons = 0 |
The documentation for this struct was generated from the following file: