#include <RenderEntities.h>
◆ ODMRenderParams()
  
  | 
        
          | ODMRenderParams::ODMRenderParams | ( |  | ) |  |  | inline | 
 
 
◆ _unused_uNumEdges
      
        
          | unsigned int ODMRenderParams::_unused_uNumEdges = 0 | 
      
 
 
◆ _unused_uNumSpans
      
        
          | unsigned int ODMRenderParams::_unused_uNumSpans = 0 | 
      
 
 
◆ _unused_uNumSurfs
      
        
          | unsigned int ODMRenderParams::_unused_uNumSurfs = 0 | 
      
 
 
◆ bDoNotRenderDecorations
      
        
          | unsigned int ODMRenderParams::bDoNotRenderDecorations | 
      
 
 
◆ bNoSky
      
        
          | unsigned int ODMRenderParams::bNoSky | 
      
 
 
◆ building_gamme
      
        
          | int ODMRenderParams::building_gamme = 0 | 
      
 
 
◆ field_40
      
        
          | float ODMRenderParams::field_40 = 0 | 
      
 
 
◆ field_5C
      
        
          | int ODMRenderParams::field_5C | 
      
 
 
◆ field_60
      
        
          | int ODMRenderParams::field_60 | 
      
 
 
◆ outdoor_no_mist
      
        
          | int ODMRenderParams::outdoor_no_mist | 
      
 
 
◆ outdoor_no_wavy_water
      
        
          | int ODMRenderParams::outdoor_no_wavy_water | 
      
 
 
◆ shading_dist_shade
      
        
          | int ODMRenderParams::shading_dist_shade | 
      
 
 
◆ shading_dist_shademist
      
        
          | int ODMRenderParams::shading_dist_shademist | 
      
 
 
◆ terrain_gamma
      
        
          | int ODMRenderParams::terrain_gamma = 0 | 
      
 
 
◆ uNumBillboards
      
        
          | unsigned int ODMRenderParams::uNumBillboards = 0 | 
      
 
 
◆ uNumPolygons
      
        
          | int ODMRenderParams::uNumPolygons = 0 | 
      
 
 
The documentation for this struct was generated from the following file: