#include <Party.h>
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IndexedArray< Time, HOUSE_FIRST_TOWN_HALL, HOUSE_LAST_TOWN_HALL > | bountyHuntNextGenTime |
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IndexedArray< Time, HOUSE_FIRST_SHOP, HOUSE_LAST_SHOP > | shopNextRefreshTime |
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IndexedArray< Time, HOUSE_FIRST_MAGIC_GUILD, HOUSE_LAST_MAGIC_GUILD > | guildNextRefreshTime |
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IndexedArray< Time, HOUSE_FIRST_SHOP, HOUSE_LAST_SHOP > | shopBanTimes |
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std::array< Time, 10 > | CounterEventValues |
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std::array< Time, 29 > | HistoryEventTimes |
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std::array< Time, 20 > | _s_times |
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◆ _s_times
std::array<Time, 20> PartyTimeStruct::_s_times |
◆ bountyHuntNextGenTime
◆ CounterEventValues
std::array<Time, 10> PartyTimeStruct::CounterEventValues |
◆ guildNextRefreshTime
◆ HistoryEventTimes
std::array<Time, 29> PartyTimeStruct::HistoryEventTimes |
◆ shopBanTimes
◆ shopNextRefreshTime
The documentation for this struct was generated from the following file: