#include <RenderEntities.h>
◆ OpacityType
Enumerator |
---|
Transparent | |
Opaque_1 | |
Opaque_2 | |
Opaque_3 | |
NoBlend | |
◆ RenderBillboardD3D()
RenderBillboardD3D::RenderBillboardD3D |
( |
| ) |
|
|
inline |
◆ field_90
int RenderBillboardD3D::field_90 |
◆ object_pid
Pid RenderBillboardD3D::object_pid |
◆ opacity
◆ PaletteIndex
int RenderBillboardD3D::PaletteIndex |
◆ pQuads
◆ screen_space_z
int RenderBillboardD3D::screen_space_z |
◆ sParentBillboardID
int RenderBillboardD3D::sParentBillboardID |
◆ texture
◆ uNumVertices
unsigned int RenderBillboardD3D::uNumVertices |
◆ z_order
float RenderBillboardD3D::z_order |
The documentation for this struct was generated from the following file: