#include <RenderEntities.h>
◆ OpacityType
| Enumerator |
|---|
| Transparent | |
| Opaque_1 | |
| Opaque_2 | |
| Opaque_3 | |
| NoBlend | |
◆ RenderBillboardD3D()
| RenderBillboardD3D::RenderBillboardD3D |
( |
| ) |
|
|
inline |
◆ field_90
| int RenderBillboardD3D::field_90 |
◆ object_pid
| Pid RenderBillboardD3D::object_pid |
◆ opacity
◆ paletteId
| int RenderBillboardD3D::paletteId |
◆ pQuads
◆ screen_space_z
| int RenderBillboardD3D::screen_space_z |
◆ sParentBillboardID
| int RenderBillboardD3D::sParentBillboardID |
◆ texture
◆ uNumVertices
| unsigned int RenderBillboardD3D::uNumVertices |
◆ z_order
| float RenderBillboardD3D::z_order |
The documentation for this struct was generated from the following file: