#include <RenderEntities.h>
◆ OpacityType
| Enumerator |
|---|
| Transparent | |
| Opaque_1 | |
| Opaque_2 | |
| Opaque_3 | |
| NoBlend | |
◆ opacity
◆ paletteId
| int RenderBillboardD3D::paletteId = 0 |
◆ pQuads
◆ sParentBillboardID
| int RenderBillboardD3D::sParentBillboardID = -1 |
◆ texture
◆ uNumVertices
| unsigned int RenderBillboardD3D::uNumVertices = 4 |
◆ view_space_L2
| float RenderBillboardD3D::view_space_L2 = 0.0f |
◆ view_space_z
| int RenderBillboardD3D::view_space_z = 0 |
The documentation for this struct was generated from the following file: