#include <RenderEntities.h>
◆ operator==
◆ _rhw
float RenderVertexSoft::_rhw = 0 |
◆ flt_2C
float RenderVertexSoft::flt_2C = 0 |
float RenderVertexSoft::u = 0 |
float RenderVertexSoft::v = 0 |
◆ vWorldPosition
Vec3f RenderVertexSoft::vWorldPosition {} |
◆ vWorldViewPosition
Vec3f RenderVertexSoft::vWorldViewPosition {} |
◆ vWorldViewProjX
float RenderVertexSoft::vWorldViewProjX = 0 |
◆ vWorldViewProjY
float RenderVertexSoft::vWorldViewProjY = 0 |
The documentation for this struct was generated from the following file: