#include <RenderEntities.h>
◆ field_18
      
        
          | char SoftwareBillboard::field_18[8] | 
      
 
 
◆ field_44
      
        
          | int SoftwareBillboard::field_44 | 
      
 
 
◆ object_pid
      
        
          | Pid SoftwareBillboard::object_pid | 
      
 
 
◆ paletteID
      
        
          | int SoftwareBillboard::paletteID | 
      
 
 
◆ pPalette
      
        
          | uint16_t* SoftwareBillboard::pPalette | 
      
 
 
◆ pPalette2
      
        
          | uint16_t* SoftwareBillboard::pPalette2 | 
      
 
 
◆ pTarget
      
        
          | void* SoftwareBillboard::pTarget | 
      
 
 
◆ screen_space_x
      
        
          | int SoftwareBillboard::screen_space_x | 
      
 
 
◆ screen_space_y
      
        
          | int SoftwareBillboard::screen_space_y | 
      
 
 
◆ screen_space_z
      
        
          | int SoftwareBillboard::screen_space_z | 
      
 
 
◆ screenspace_projection_factor_x
      
        
          | float SoftwareBillboard::screenspace_projection_factor_x | 
      
 
 
◆ screenspace_projection_factor_y
      
        
          | float SoftwareBillboard::screenspace_projection_factor_y | 
      
 
 
◆ sParentBillboardID
      
        
          | int SoftwareBillboard::sParentBillboardID | 
      
 
 
◆ sTintColor
      
        
          | Color SoftwareBillboard::sTintColor | 
      
 
 
◆ uFlags
      
        
          | unsigned int SoftwareBillboard::uFlags | 
      
 
 
◆ uTargetPitch
      
        
          | unsigned int SoftwareBillboard::uTargetPitch | 
      
 
 
◆ uViewportW
      
        
          | unsigned int SoftwareBillboard::uViewportW | 
      
 
 
◆ uViewportX
      
        
          | unsigned int SoftwareBillboard::uViewportX | 
      
 
 
◆ uViewportY
      
        
          | unsigned int SoftwareBillboard::uViewportY | 
      
 
 
◆ uViewportZ
      
        
          | unsigned int SoftwareBillboard::uViewportZ | 
      
 
 
The documentation for this struct was generated from the following file: