#include <EntitySnapshots.h>
◆ _pad
uint16_t SpriteObject_MM7::_pad |
◆ containing_item
◆ field_22_glow_radius_multiplier
int16_t SpriteObject_MM7::field_22_glow_radius_multiplier |
◆ field_54
int SpriteObject_MM7::field_54 |
◆ field_60_distance_related_prolly_lod
char SpriteObject_MM7::field_60_distance_related_prolly_lod |
◆ initialPosition
Vec3i SpriteObject_MM7::initialPosition |
◆ spell_caster_pid
int SpriteObject_MM7::spell_caster_pid |
◆ spell_level
int SpriteObject_MM7::spell_level |
◆ spell_skill
int32_t SpriteObject_MM7::spell_skill |
◆ spell_target_pid
int SpriteObject_MM7::spell_target_pid |
◆ spellCasterAbility
char SpriteObject_MM7::spellCasterAbility |
◆ tempLifetime
int16_t SpriteObject_MM7::tempLifetime |
◆ uAttributes
uint16_t SpriteObject_MM7::uAttributes |
◆ uFacing
uint16_t SpriteObject_MM7::uFacing |
◆ uObjectDescID
uint16_t SpriteObject_MM7::uObjectDescID |
◆ uSectorID
int16_t SpriteObject_MM7::uSectorID |
◆ uSoundID
uint16_t SpriteObject_MM7::uSoundID |
◆ uSpellID
int SpriteObject_MM7::uSpellID |
◆ uTimeSinceCreated
uint16_t SpriteObject_MM7::uTimeSinceCreated |
◆ uType
uint16_t SpriteObject_MM7::uType |
◆ vPosition
Vec3i SpriteObject_MM7::vPosition |
◆ vVelocity
Vec3s SpriteObject_MM7::vVelocity |
The documentation for this struct was generated from the following file: