#include <EntitySnapshots.h>
◆ _pad
| uint16_t SpriteObject_MM7::_pad |
◆ containing_item
| Item_MM7 SpriteObject_MM7::containing_item |
◆ field_22_glow_radius_multiplier
| int16_t SpriteObject_MM7::field_22_glow_radius_multiplier |
◆ field_54
| int32_t SpriteObject_MM7::field_54 |
◆ field_60_distance_related_prolly_lod
| int8_t SpriteObject_MM7::field_60_distance_related_prolly_lod |
◆ initialPosition
| Vec3i SpriteObject_MM7::initialPosition |
◆ objectDescId
| uint16_t SpriteObject_MM7::objectDescId |
◆ position
| Vec3i SpriteObject_MM7::position |
◆ spell_caster_pid
| int32_t SpriteObject_MM7::spell_caster_pid |
◆ spell_level
| int32_t SpriteObject_MM7::spell_level |
◆ spell_skill
| int32_t SpriteObject_MM7::spell_skill |
◆ spell_target_pid
| int32_t SpriteObject_MM7::spell_target_pid |
◆ spellCasterAbility
| int8_t SpriteObject_MM7::spellCasterAbility |
◆ spriteId
| uint16_t SpriteObject_MM7::spriteId |
◆ tempLifetime
| int16_t SpriteObject_MM7::tempLifetime |
◆ uAttributes
| uint16_t SpriteObject_MM7::uAttributes |
◆ uSectorID
| int16_t SpriteObject_MM7::uSectorID |
◆ uSoundID
| uint16_t SpriteObject_MM7::uSoundID |
◆ uSpellID
| int32_t SpriteObject_MM7::uSpellID |
◆ uTimeSinceCreated
| uint16_t SpriteObject_MM7::uTimeSinceCreated |
◆ velocity
| Vec3s SpriteObject_MM7::velocity |
◆ yawAngle
| uint16_t SpriteObject_MM7::yawAngle |
The documentation for this struct was generated from the following file: