#include <TextureFrameTable.h>
◆ FindTextureByName()
int64_t TextureFrameTable::FindTextureByName |
( |
std::string_view |
Str2 | ) |
|
◆ GetFrameTexture()
◆ textureFrameAnimLength()
Duration TextureFrameTable::textureFrameAnimLength |
( |
int64_t |
frameID | ) |
|
- Parameters
-
frameID | Texture index in this table. |
- Returns
- Total duration of the corresponding animation. Passed frame must be the first one in a sequence.
◆ textureFrameAnimTime()
Duration TextureFrameTable::textureFrameAnimTime |
( |
int64_t |
frameID | ) |
|
- Parameters
-
frameID | Texture index in this table. |
- Returns
- Dwell time of this texture.
◆ textures
The documentation for this struct was generated from the following files: