#include <ParticleEngine.h>
◆ color
| Color TrailParticle::color |
◆ field_0
| char TrailParticle::field_0 = 0 |
◆ field_1
| char TrailParticle::field_1 = 0 |
◆ field_10
| char TrailParticle::field_10 = 0 |
◆ field_11
| char TrailParticle::field_11 = 0 |
◆ field_12
| char TrailParticle::field_12 = 0 |
◆ field_13
| char TrailParticle::field_13 = 0 |
◆ field_16
| char TrailParticle::field_16 = 0 |
◆ field_17
| char TrailParticle::field_17 = 0 |
◆ field_2
| char TrailParticle::field_2 = 0 |
◆ field_3
| char TrailParticle::field_3 = 0 |
◆ field_4
| char TrailParticle::field_4 = 0 |
◆ field_5
| char TrailParticle::field_5 = 0 |
◆ time_left
◆ time_to_live
| int16_t TrailParticle::x = 0 |
| int16_t TrailParticle::y = 0 |
| int16_t TrailParticle::z = 0 |
The documentation for this struct was generated from the following file: