#include <ParticleEngine.h>
◆ color
Color TrailParticle::color |
◆ field_0
char TrailParticle::field_0 = 0 |
◆ field_1
char TrailParticle::field_1 = 0 |
◆ field_10
char TrailParticle::field_10 = 0 |
◆ field_11
char TrailParticle::field_11 = 0 |
◆ field_12
char TrailParticle::field_12 = 0 |
◆ field_13
char TrailParticle::field_13 = 0 |
◆ field_16
char TrailParticle::field_16 = 0 |
◆ field_17
char TrailParticle::field_17 = 0 |
◆ field_2
char TrailParticle::field_2 = 0 |
◆ field_3
char TrailParticle::field_3 = 0 |
◆ field_4
char TrailParticle::field_4 = 0 |
◆ field_5
char TrailParticle::field_5 = 0 |
◆ time_left
◆ time_to_live
int16_t TrailParticle::x = 0 |
int16_t TrailParticle::y = 0 |
int16_t TrailParticle::z = 0 |
The documentation for this struct was generated from the following file: