#include <Viewport.h>
◆ Viewport()
◆ Contains()
bool Viewport::Contains |
( |
unsigned int |
x, |
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unsigned int |
y |
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) |
| |
◆ ResetScreen()
void Viewport::ResetScreen |
( |
| ) |
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◆ SetScreen()
void Viewport::SetScreen |
( |
int |
uX, |
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|
int |
uY, |
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|
int |
uZ, |
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|
int |
uW |
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) |
| |
◆ SetViewport()
void Viewport::SetViewport |
( |
int |
uX, |
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|
int |
uY, |
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|
int |
uZ, |
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int |
uW |
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) |
| |
◆ uScreen_BR_X
int Viewport::uScreen_BR_X |
◆ uScreen_BR_Y
int Viewport::uScreen_BR_Y |
◆ uScreen_TL_X
int Viewport::uScreen_TL_X |
◆ uScreen_TL_Y
int Viewport::uScreen_TL_Y |
◆ uScreenCenterX
int Viewport::uScreenCenterX |
◆ uScreenCenterY
int Viewport::uScreenCenterY |
◆ uScreenHeight
int Viewport::uScreenHeight |
◆ uScreenWidth
int Viewport::uScreenWidth |
◆ uViewportBR_X
int Viewport::uViewportBR_X |
◆ uViewportBR_Y
int Viewport::uViewportBR_Y |
◆ uViewportTL_X
int Viewport::uViewportTL_X |
◆ uViewportTL_Y
int Viewport::uViewportTL_Y |
The documentation for this struct was generated from the following files: