OpenEnroth 73e68f7
|
#include <Actor.h>
Public Member Functions | |
int | which_player_to_attack (Actor *pActor) |
int | _427546 (int a2) |
Pid | FindClosestActor (int pick_depth, int a3, int target_undead) |
int stru319::_427546 | ( | int | a2 | ) |
Pid stru319::FindClosestActor | ( | int | pick_depth, |
int | a3, | ||
int | target_undead | ||
) |
int stru319::which_player_to_attack | ( | Actor * | pActor | ) |