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Variables
AssetsManager.cpp File Reference
#include "Engine/AssetsManager.h"
#include <memory>
#include <string>
#include "Engine/Graphics/ImageLoader.h"
#include "Engine/Graphics/Image.h"
#include "Engine/LodTextureCache.h"
#include "Engine/LodSpriteCache.h"
#include "GUI/GUIFont.h"
#include "Library/Logger/Logger.h"
#include "Utility/String/Ascii.h"

Variables

AssetsManagerassets = new AssetsManager()
 

Variable Documentation

◆ assets

AssetsManager* assets = new AssetsManager()