#include <AssetsManager.h>
◆ AssetsManager()
  
  | 
        
          | AssetsManager::AssetsManager | ( |  | ) |  |  | inline | 
 
 
◆ getBitmap()
      
        
          | GraphicsImage * AssetsManager::getBitmap | ( | std::string_view | name, | 
        
          |  |  | bool | generated = false | 
        
          |  | ) |  |  | 
      
 
 
◆ getImage_Alpha()
      
        
          | GraphicsImage * AssetsManager::getImage_Alpha | ( | std::string_view | name | ) |  | 
      
 
 
◆ getImage_ColorKey()
      
        
          | GraphicsImage * AssetsManager::getImage_ColorKey | ( | std::string_view | name, | 
        
          |  |  | Color | colorkey = colorTable.TealMask | 
        
          |  | ) |  |  | 
      
 
 
◆ getImage_Paletted()
      
        
          | GraphicsImage * AssetsManager::getImage_Paletted | ( | std::string_view | name | ) |  | 
      
 
 
◆ getImage_PCXFromIconsLOD()
      
        
          | GraphicsImage * AssetsManager::getImage_PCXFromIconsLOD | ( | std::string_view | name | ) |  | 
      
 
 
◆ getImage_Solid()
      
        
          | GraphicsImage * AssetsManager::getImage_Solid | ( | std::string_view | name | ) |  | 
      
 
 
◆ getSprite()
      
        
          | GraphicsImage * AssetsManager::getSprite | ( | std::string_view | name | ) |  | 
      
 
 
◆ releaseAllTextures()
      
        
          | void AssetsManager::releaseAllTextures | ( |  | ) |  | 
      
 
 
◆ releaseBitmap()
      
        
          | bool AssetsManager::releaseBitmap | ( | std::string_view | name | ) |  | 
      
 
 
◆ releaseImage()
      
        
          | bool AssetsManager::releaseImage | ( | std::string_view | name | ) |  | 
      
 
 
◆ releaseSprite()
      
        
          | bool AssetsManager::releaseSprite | ( | std::string_view | name | ) |  | 
      
 
 
◆ bitmaps
  
  | 
        
          | std::unordered_map<std::string, GraphicsImage *> AssetsManager::bitmaps |  | protected | 
 
 
◆ images
  
  | 
        
          | std::unordered_map<std::string, GraphicsImage *> AssetsManager::images |  | protected | 
 
 
◆ pFontArrus
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontArrus | 
      
 
 
◆ pFontBookCalendar
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontBookCalendar | 
      
 
 
◆ pFontBookLloyds
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontBookLloyds | 
      
 
 
◆ pFontBookOnlyShadow
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontBookOnlyShadow | 
      
 
 
◆ pFontBookTitle
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontBookTitle | 
      
 
 
◆ pFontCChar
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontCChar | 
      
 
 
◆ pFontComic
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontComic | 
      
 
 
◆ pFontCreate
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontCreate | 
      
 
 
◆ pFontLucida
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontLucida | 
      
 
 
◆ pFontSmallnum
      
        
          | std::unique_ptr<GUIFont> AssetsManager::pFontSmallnum | 
      
 
 
◆ sprites
  
  | 
        
          | std::unordered_map<std::string, GraphicsImage *> AssetsManager::sprites |  | protected | 
 
 
◆ winnerCert
The documentation for this class was generated from the following files: