OpenEnroth 73e68f7
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Functions
EventInterpreter.cpp File Reference
#include <string>
#include <utility>
#include <functional>
#include <tl/generator.hpp>
#include "Engine/Events/EventInterpreter.h"
#include "Engine/Events/EventIR.h"
#include "Engine/Events/Processor.h"
#include "Engine/Party.h"
#include "Engine/Graphics/Indoor.h"
#include "Engine/Graphics/Weather.h"
#include "Engine/Objects/Decoration.h"
#include "Engine/Objects/SpriteObject.h"
#include "Engine/Objects/Chest.h"
#include "Engine/Objects/Actor.h"
#include "Engine/Random/Random.h"
#include "Engine/Tables/ItemTable.h"
#include "Engine/Spells/Spells.h"
#include "Engine/Engine.h"
#include "Engine/MapInfo.h"
#include "Media/Audio/AudioPlayer.h"
#include "Media/MediaPlayer.h"
#include "Utility/Math/TrigLut.h"
#include "Utility/String/Transformations.h"
#include "GUI/GUIProgressBar.h"
#include "GUI/GUIMessageQueue.h"
#include "GUI/UI/UIHouses.h"
#include "GUI/UI/UIDialogue.h"
#include "GUI/UI/UIBranchlessDialogue.h"
#include "GUI/UI/UITransition.h"
#include "GUI/UI/UIStatusBar.h"

Functions

static bool checkSeason (Season season)
 
void spawnMonsters (int16_t typeindex, int16_t level, int count, Vec3f pos, int group, int uUniqueName)
 
static tl::generator< Character & > iterateCharacters (CharacterChoosePolicy who, RandomEngine *rng)
 

Function Documentation

◆ checkSeason()

static bool checkSeason ( Season  season)
static
Original binary offset:
0x4465DF

◆ iterateCharacters()

static tl::generator< Character & > iterateCharacters ( CharacterChoosePolicy  who,
RandomEngine rng 
)
static

◆ spawnMonsters()

void spawnMonsters ( int16_t  typeindex,
int16_t  level,
int  count,
Vec3f  pos,
int  group,
int  uUniqueName 
)
Original binary offset:
0x448CF4