OpenEnroth 73e68f7
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Classes | |
struct | MonsterData |
struct | BountyHuntableMask |
Functions | |
std::span< const MonsterId > | allArenaMonsters () |
CharacterSex | sexForMonsterType (MonsterType monsterType) |
Race | raceForMonsterType (MonsterType monsterType) |
bool | isBountyHuntable (MonsterType monsterType, HouseId townHall) |
ItemId | itemDropForMonsterType (MonsterType monsterType) |
MonsterSupertype | supertypeForMonsterType (MonsterType monsterType) |
std::span< const MonsterAttackPreference > | allMonsterAttackPreferences () |
Variables | |
static constexpr IndexedArray< MonsterData, MONSTER_TYPE_FIRST, MONSTER_TYPE_LAST > | dataByMonsterType |
static const std::vector< MonsterId > | arenaMonsters |
static constexpr IndexedArray< BountyHuntableMask, MONSTER_TYPE_FIRST, MONSTER_TYPE_LAST > | bountyHuntableMaskByMonsterType |
std::span< const MonsterId > allArenaMonsters | ( | ) |
std::span< const MonsterAttackPreference > allMonsterAttackPreferences | ( | ) |
bool isBountyHuntable | ( | MonsterType | monsterType, |
HouseId | townHall | ||
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ItemId itemDropForMonsterType | ( | MonsterType | monsterType | ) |
Race raceForMonsterType | ( | MonsterType | monsterType | ) |
CharacterSex sexForMonsterType | ( | MonsterType | monsterType | ) |
MonsterSupertype supertypeForMonsterType | ( | MonsterType | monsterType | ) |
monsterType | Monster type to check. |
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static |
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staticconstexpr |
Table of monster types that can be targeted in bounty hunts in each of the game's town halls.
This is autogenerated code. It was, however, generated from code that was subsequently deleted, and then the data here was edited. Feel free to edit.
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staticconstexpr |