OpenEnroth 73e68f7
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#include "CodeGenOptions.h"
#include <set>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <utility>
#include <map>
#include <regex>
#include <string>
#include "Application/Startup/GameStarter.h"
#include "Engine/Data/HouseEnumFunctions.h"
#include "Engine/Components/Random/EngineRandomComponent.h"
#include "Engine/Tables/ItemTable.h"
#include "Engine/Tables/HouseTable.h"
#include "Engine/Events/EventMap.h"
#include "Engine/Random/Random.h"
#include "Engine/Objects/DecorationEnums.h"
#include "Engine/Objects/DecorationList.h"
#include "Engine/Objects/Monsters.h"
#include "Engine/Objects/MonsterEnumFunctions.h"
#include "Engine/Snapshots/TableSerialization.h"
#include "Engine/GameResourceManager.h"
#include "Engine/MapInfo.h"
#include "Engine/EngineFileSystem.h"
#include "Engine/mm7_data.h"
#include "GUI/UI/Houses/TownHall.h"
#include "Library/Lod/LodReader.h"
#include "Library/Serialization/EnumSerialization.h"
#include "Utility/String/Ascii.h"
#include "Utility/String/Format.h"
#include "Utility/Exception.h"
#include "Utility/UnicodeCrt.h"
#include "Utility/String/Transformations.h"
#include "CodeGenEnums.h"
#include "CodeGenMap.h"
std::string cleanupMonsterIdEnumName | ( | std::string | enumName | ) |
std::string cleanupMonsterTypeEnumName | ( | std::string | enumName | ) |
MonsterStats loadMonsterStats | ( | GameResourceManager * | resourceManager | ) |
std::string mapIdEnumName | ( | const MapInfo & | mapInfo | ) |
int platformMain | ( | int | argc, |
char ** | argv | ||
) |
Entrypoint for the program that uses the platform lib. Function definition should be provided in user code.
argc | Total number of arguments passed. |
argv | UTF8-encoded program arguments. Note that you're getting UTF8 on ALL platforms, including Windows. |
int runBeaconsCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runBountyHuntCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runDecorationsCodegen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runHouseIdCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runItemIdCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runMapIdCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runMonsterIdCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runMonsterTypeCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runMusicCodeGen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |
int runSpeechPortraitsCodegen | ( | const CodeGenOptions & | options, |
GameResourceManager * | resourceManager | ||
) |