#include <MapInfo.h>
◆ alertDays
◆ baseStealingFine
int MapInfo::baseStealingFine |
◆ Dif_M1
◆ Dif_M2
◆ Dif_M3
◆ disarmDifficulty
char MapInfo::disarmDifficulty |
◆ encounter1Chance
char MapInfo::encounter1Chance |
◆ encounter1MaxCount
uint8_t MapInfo::encounter1MaxCount |
◆ encounter1MinCount
uint8_t MapInfo::encounter1MinCount |
◆ encounter1MonsterTexture
std::string MapInfo::encounter1MonsterTexture |
◆ encounter2Chance
char MapInfo::encounter2Chance |
◆ encounter2MaxCount
uint8_t MapInfo::encounter2MaxCount |
◆ encounter2MinCount
uint8_t MapInfo::encounter2MinCount |
◆ encounter2MonsterTexture
std::string MapInfo::encounter2MonsterTexture |
◆ encounter3Chance
char MapInfo::encounter3Chance |
◆ encounter3MaxCount
uint8_t MapInfo::encounter3MaxCount |
◆ encounter3MinCount
uint8_t MapInfo::encounter3MinCount |
◆ encounter3MonsterTexture
std::string MapInfo::encounter3MonsterTexture |
◆ encounterChance
char MapInfo::encounterChance |
◆ field_2C
◆ field_3D
◆ field_3E
◆ field_3F
◆ field_42
◆ field_43
◆ fileName
std::string MapInfo::fileName |
◆ firstVisitedAt
unsigned int MapInfo::firstVisitedAt |
◆ mapTreasureLevel
◆ musicId
◆ name
std::string MapInfo::name |
◆ numResets
unsigned int MapInfo::numResets |
◆ perceptionDifficulty
int MapInfo::perceptionDifficulty |
◆ respawnIntervalDays
unsigned int MapInfo::respawnIntervalDays |
◆ trapDamageD20DiceCount
char MapInfo::trapDamageD20DiceCount |
◆ uEAXEnv
The documentation for this struct was generated from the following file: