OpenEnroth 73e68f7
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#include <string>
#include <array>
#include "Engine/Data/HouseEnums.h"
#include "Engine/Objects/NPCEnums.h"
#include "Engine/Objects/CharacterEnums.h"
#include "Engine/Objects/MonsterEnums.h"
#include "Engine/Time/Duration.h"
#include "Engine/MapEnums.h"
#include "Utility/IndexedArray.h"
#include "Utility/Flags.h"
Classes | |
struct | NPCTopic |
struct | NPCData |
struct | NPCSacrificeStatus |
struct | NPCProfession |
struct | NPCProfessionChance |
struct | NPCGreeting |
struct | NPCStats |
Enumerations | |
enum class | NpcFlag : uint32_t { NPC_GREETED_FIRST = 0x01 , NPC_GREETED_SECOND = 0x02 , NPC_HIRED = 0x80 } |
Variables | |
std::array< NPCTopic, 789 > | pNPCTopics |
NPCStats * | pNPCStats |
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strong |
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extern |
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extern |