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static constexpr IndexedArray< ITEM_VARIATION, HOUSE_FIRST_WEAPON_SHOP, HOUSE_LAST_WEAPON_SHOP > | weaponShopVariationStandard |
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static constexpr IndexedArray< ITEM_VARIATION, HOUSE_FIRST_WEAPON_SHOP, HOUSE_LAST_WEAPON_SHOP > | weaponShopVariationSpecial |
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static constexpr IndexedArray< ITEM_VARIATION, HOUSE_FIRST_ARMOR_SHOP, HOUSE_LAST_ARMOR_SHOP > | armorShopTopRowVariationStandard |
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static constexpr IndexedArray< ITEM_VARIATION, HOUSE_FIRST_ARMOR_SHOP, HOUSE_LAST_ARMOR_SHOP > | armorShopBottomRowVariationStandard |
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static constexpr IndexedArray< ITEM_VARIATION, HOUSE_FIRST_ARMOR_SHOP, HOUSE_LAST_ARMOR_SHOP > | armorShopTopRowVariationSpecial |
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static constexpr IndexedArray< ITEM_VARIATION, HOUSE_FIRST_ARMOR_SHOP, HOUSE_LAST_ARMOR_SHOP > | armorShopBottomRowVariationSpecial |
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static constexpr IndexedArray< ItemTreasureLevel, HOUSE_FIRST_MAGIC_SHOP, HOUSE_LAST_MAGIC_SHOP > | magicShopVariationStandard |
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static constexpr IndexedArray< ItemTreasureLevel, HOUSE_FIRST_MAGIC_SHOP, HOUSE_LAST_MAGIC_SHOP > | magicShopVariationSpecial |
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static constexpr IndexedArray< ItemTreasureLevel, HOUSE_FIRST_ALCHEMY_SHOP, HOUSE_LAST_ALCHEMY_SHOP > | alchemyShopVariationStandard |
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static constexpr IndexedArray< ItemTreasureLevel, HOUSE_FIRST_ALCHEMY_SHOP, HOUSE_LAST_ALCHEMY_SHOP > | alchemyShopVariationSpecial |
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GraphicsImage * | shop_ui_background = nullptr |
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std::array< GraphicsImage *, 12 > | shop_ui_items_in_store |
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std::array< int, 6 > | weaponYPos |
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