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Classes | Variables
SpellFxRenderer.h File Reference
#include <array>
#include <memory>
#include <cstdint>
#include "Engine/Spells/SpellEnums.h"
#include "Engine/Time/Duration.h"
#include "Library/Color/ColorTable.h"
#include "Library/Geometry/Vec.h"

Classes

struct  SpellFX_Billboard
 
struct  SpellFX_Billboard::local_01
 
struct  PlayerBuffAnim
 
struct  ProjectileAnim
 
struct  stru6_stru2
 
struct  SpellFxRenderer
 

Variables

std::array< Vec3f, 66 > sphereVertPos
 
std::array< int32_t, 128 *3 > sphereVertInd
 

Variable Documentation

◆ sphereVertInd

std::array<int32_t, 128 * 3> sphereVertInd
extern

◆ sphereVertPos

std::array<Vec3f, 66> sphereVertPos
extern