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src
Engine
Objects
Functions
SpriteEnumFunctions.h File Reference
#include <cassert>
#include "
SpriteEnums.h
"
Functions
SpriteId
impactSprite
(
SpriteId
projectile)
Function Documentation
◆
impactSprite()
SpriteId
impactSprite
(
SpriteId
projectile
)
inline
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1.9.5